236 lines
8.5 KiB
C#
236 lines
8.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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class RelatedItem
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{
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public enum RelationType
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{
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None,
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Contained,
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Equipped,
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Picked,
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Container
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}
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public bool IsOptional { get; set; }
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public bool MatchOnEmpty { get; set; }
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public bool IgnoreInEditor { get; set; }
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private string[] excludedIdentifiers;
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private RelationType type;
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public List<StatusEffect> statusEffects;
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public string Msg;
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public RelationType Type
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{
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get { return type; }
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}
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public string JoinedIdentifiers
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{
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get { return string.Join(",", Identifiers); }
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set
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{
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if (value == null) return;
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Identifiers = value.Split(',');
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for (int i = 0; i < Identifiers.Length; i++)
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{
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Identifiers[i] = Identifiers[i].Trim().ToLowerInvariant();
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}
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}
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}
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public string[] Identifiers { get; private set; }
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public string JoinedExcludedIdentifiers
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{
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get { return string.Join(",", excludedIdentifiers); }
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set
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{
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if (value == null) return;
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excludedIdentifiers = value.Split(',');
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for (int i = 0; i < excludedIdentifiers.Length; i++)
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{
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excludedIdentifiers[i] = excludedIdentifiers[i].Trim().ToLowerInvariant();
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}
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}
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}
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public bool MatchesItem(Item item)
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{
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if (item == null) return false;
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if (excludedIdentifiers.Any(id => item.Prefab.Identifier == id || item.HasTag(id))) return false;
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return Identifiers.Any(id => item.Prefab.Identifier == id || item.HasTag(id));
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}
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public RelatedItem(string[] identifiers, string[] excludedIdentifiers)
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{
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for (int i = 0; i < identifiers.Length; i++)
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{
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identifiers[i] = identifiers[i].Trim().ToLowerInvariant();
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}
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this.Identifiers = identifiers;
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for (int i = 0; i < excludedIdentifiers.Length; i++)
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{
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excludedIdentifiers[i] = excludedIdentifiers[i].Trim().ToLowerInvariant();
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}
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this.excludedIdentifiers = excludedIdentifiers;
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statusEffects = new List<StatusEffect>();
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}
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public bool CheckRequirements(Character character, Item parentItem)
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{
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switch (type)
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{
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case RelationType.Contained:
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if (parentItem == null) return false;
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var containedItems = parentItem.ContainedItems;
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if (containedItems == null) return false;
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if (MatchOnEmpty && !containedItems.Any(ci => ci != null))
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{
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return true;
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}
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foreach (Item contained in containedItems)
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{
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if (contained.Condition > 0.0f && MatchesItem(contained)) return true;
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}
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break;
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case RelationType.Container:
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if (parentItem == null || parentItem.Container == null) return false;
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return parentItem.Container.Condition > 0.0f && MatchesItem(parentItem.Container);
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case RelationType.Equipped:
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if (character == null) return false;
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foreach (Item equippedItem in character.SelectedItems)
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{
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if (equippedItem == null) continue;
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if (equippedItem.Condition > 0.0f && MatchesItem(equippedItem)) return true;
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}
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break;
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case RelationType.Picked:
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if (character == null || character.Inventory == null) return false;
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foreach (Item pickedItem in character.Inventory.Items)
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{
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if (pickedItem == null) continue;
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if (MatchesItem(pickedItem)) return true;
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}
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break;
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default:
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return true;
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}
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return false;
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}
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public void Save(XElement element)
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{
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element.Add(
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new XAttribute("identifiers", JoinedIdentifiers),
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new XAttribute("type", type.ToString()),
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new XAttribute("optional", IsOptional),
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new XAttribute("ignoreineditor", IgnoreInEditor));
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if (excludedIdentifiers.Length > 0)
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{
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element.Add(new XAttribute("excludedidentifiers", JoinedExcludedIdentifiers));
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}
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if (!string.IsNullOrWhiteSpace(Msg)) element.Add(new XAttribute("msg", Msg));
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}
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public static RelatedItem Load(XElement element, string parentDebugName)
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{
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string[] identifiers;
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if (element.Attribute("name") != null)
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{
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//backwards compatibility + a console warning
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DebugConsole.ThrowError("Error in RelatedItem config (" + (string.IsNullOrEmpty(parentDebugName) ? element.ToString() : parentDebugName) + ") - use item identifiers or tags instead of names.");
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string[] itemNames = element.GetAttributeStringArray("name", new string[0]);
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//attempt to convert to identifiers and tags
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List<string> convertedIdentifiers = new List<string>();
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foreach (string itemName in itemNames)
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{
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if (MapEntityPrefab.List.Find(me => me.Name == itemName) is ItemPrefab matchingItem)
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{
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convertedIdentifiers.Add(matchingItem.Identifier);
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}
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else
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{
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//no matching item found, this must be a tag
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convertedIdentifiers.Add(itemName);
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}
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}
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identifiers = convertedIdentifiers.ToArray();
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}
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else
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{
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identifiers = element.GetAttributeStringArray("identifiers", new string[0]);
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if (identifiers.Length == 0) identifiers = element.GetAttributeStringArray("identifier", new string[0]);
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}
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string[] excludedIdentifiers = element.GetAttributeStringArray("excludedidentifiers", new string[0]);
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if (excludedIdentifiers.Length == 0) excludedIdentifiers = element.GetAttributeStringArray("excludedidentifier", new string[0]);
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if (identifiers.Length == 0 && excludedIdentifiers.Length == 0) return null;
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RelatedItem ri = new RelatedItem(identifiers, excludedIdentifiers);
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string typeStr = element.GetAttributeString("type", "");
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if (string.IsNullOrEmpty(typeStr))
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{
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if (element.Name.ToString().ToLowerInvariant() == "containable") typeStr = "Contained";
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}
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if (!Enum.TryParse(typeStr, true, out ri.type))
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{
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DebugConsole.ThrowError("Error in RelatedItem config ("+parentDebugName+") - \""+ typeStr +"\" is not a valid relation type.");
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return null;
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}
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string msgTag = element.GetAttributeString("msg", "");
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string msg = TextManager.Get(msgTag, true);
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if (msg == null)
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{
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ri.Msg = msgTag;
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}
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else
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{
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#if CLIENT
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foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
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{
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msg = msg.Replace("[" + inputType.ToString().ToLowerInvariant() + "]", GameMain.Config.KeyBind(inputType).ToString());
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}
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ri.Msg = msg;
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#endif
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}
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foreach (XElement subElement in element.Elements())
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{
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if (subElement.Name.ToString().ToLowerInvariant() != "statuseffect") continue;
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ri.statusEffects.Add(StatusEffect.Load(subElement, parentDebugName));
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}
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ri.IsOptional = element.GetAttributeBool("optional", false);
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ri.IgnoreInEditor = element.GetAttributeBool("ignoreineditor", false);
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ri.MatchOnEmpty = element.GetAttributeBool("matchonempty", false);
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return ri;
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}
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}
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}
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