184 lines
7.0 KiB
C#
184 lines
7.0 KiB
C#
using Barotrauma.Items.Components;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Xml.Linq;
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using System.Linq;
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namespace Barotrauma
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{
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class Order
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{
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private static string ConfigFile = Path.Combine("Content", "Orders.xml");
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public static List<Order> PrefabList;
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public Order Prefab
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{
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get;
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private set;
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}
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public readonly string Name;
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public readonly Sprite SymbolSprite;
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public readonly Type ItemComponentType;
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public readonly string[] ItemIdentifiers;
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public readonly string AITag;
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public readonly Color Color;
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//if true, the order is issued to all available characters
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public bool TargetAllCharacters;
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public readonly float FadeOutTime;
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public Entity TargetEntity;
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public ItemComponent TargetItemComponent;
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public readonly bool UseController;
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public Controller ConnectedController;
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public Character OrderGiver;
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public readonly string[] AppropriateJobs;
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public readonly string[] Options;
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public readonly string[] OptionNames;
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static Order()
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{
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PrefabList = new List<Order>();
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XDocument doc = XMLExtensions.TryLoadXml(ConfigFile);
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if (doc == null || doc.Root == null) return;
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foreach (XElement orderElement in doc.Root.Elements())
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{
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if (orderElement.Name.ToString().ToLowerInvariant() != "order") continue;
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var newOrder = new Order(orderElement);
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newOrder.Prefab = newOrder;
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PrefabList.Add(newOrder);
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}
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}
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private Order(XElement orderElement)
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{
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AITag = orderElement.GetAttributeString("aitag", "");
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Name = TextManager.Get("OrderName." + AITag, true) ?? "Name not found";
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string targetItemType = orderElement.GetAttributeString("targetitemtype", "");
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if (!string.IsNullOrWhiteSpace(targetItemType))
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{
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try
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{
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ItemComponentType = Type.GetType("Barotrauma.Items.Components." + targetItemType, true, true);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Error in " + ConfigFile + ", item component type " + targetItemType + " not found", e);
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}
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}
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ItemIdentifiers = orderElement.GetAttributeStringArray("targetitemidentifiers", new string[0], trim: true, convertToLowerInvariant: true);
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Color = orderElement.GetAttributeColor("color", Color.White);
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FadeOutTime = orderElement.GetAttributeFloat("fadeouttime", 0.0f);
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UseController = orderElement.GetAttributeBool("usecontroller", false);
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TargetAllCharacters = orderElement.GetAttributeBool("targetallcharacters", false);
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AppropriateJobs = orderElement.GetAttributeStringArray("appropriatejobs", new string[0]);
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Options = orderElement.GetAttributeStringArray("options", new string[0]);
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string translatedOptionNames = TextManager.Get("OrderOptions." + AITag, true);
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if (translatedOptionNames == null)
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{
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OptionNames = orderElement.GetAttributeStringArray("optionnames", new string[0]);
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}
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else
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{
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string[] splitOptionNames = translatedOptionNames.Split(',', ',');
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OptionNames = new string[Options.Length];
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for (int i = 0; i < Options.Length && i < splitOptionNames.Length; i++)
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{
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OptionNames[i] = splitOptionNames[i].Trim();
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}
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}
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if (OptionNames.Length != Options.Length)
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{
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DebugConsole.ThrowError("Error in Order " + Name + " - the number of option names doesn't match the number of options.");
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OptionNames = Options;
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}
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foreach (XElement subElement in orderElement.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "sprite":
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SymbolSprite = new Sprite(subElement);
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break;
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}
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}
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}
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public Order(Order prefab, Entity targetEntity, ItemComponent targetItem, Character orderGiver = null)
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{
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Prefab = prefab;
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Name = prefab.Name;
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AITag = prefab.AITag;
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ItemComponentType = prefab.ItemComponentType;
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Options = prefab.Options;
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SymbolSprite = prefab.SymbolSprite;
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Color = prefab.Color;
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UseController = prefab.UseController;
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TargetAllCharacters = prefab.TargetAllCharacters;
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AppropriateJobs = prefab.AppropriateJobs;
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FadeOutTime = prefab.FadeOutTime;
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OrderGiver = orderGiver;
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TargetEntity = targetEntity;
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if (targetItem != null)
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{
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if (UseController)
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{
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//try finding the controller with the simpler non-recursive method first
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ConnectedController =
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targetItem.Item.GetConnectedComponents<Controller>().FirstOrDefault() ??
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targetItem.Item.GetConnectedComponents<Controller>(recursive: true).FirstOrDefault();
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}
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TargetEntity = targetItem.Item;
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TargetItemComponent = targetItem;
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}
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}
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public bool HasAppropriateJob(Character character)
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{
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if (AppropriateJobs == null || AppropriateJobs.Length == 0) return true;
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if (character.Info == null || character.Info.Job == null) return false;
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for (int i = 0; i < AppropriateJobs.Length; i++)
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{
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if (character.Info.Job.Prefab.Identifier.ToLowerInvariant() == AppropriateJobs[i].ToLowerInvariant()) return true;
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}
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return false;
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}
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public string GetChatMessage(string targetCharacterName, string targetRoomName, bool givingOrderToSelf, string orderOption = "")
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{
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orderOption = orderOption ?? "";
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string messageTag = (givingOrderToSelf && !TargetAllCharacters ? "OrderDialogSelf." : "OrderDialog.") + AITag;
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if (!string.IsNullOrEmpty(orderOption)) messageTag += "." + orderOption;
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if (targetCharacterName == null) targetCharacterName = "";
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if (targetRoomName == null) targetRoomName = "";
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string msg = TextManager.GetWithVariables(messageTag, new string[2] { "[name]", "[roomname]" }, new string[2] { targetCharacterName, targetRoomName }, new bool[2] { false, true }, true);
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if (msg == null) return "";
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return msg;
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}
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}
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}
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