Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Screens/ServerListScreen.cs
2019-07-27 20:20:43 +03:00

1020 lines
45 KiB
C#

using Barotrauma.Extensions;
using Barotrauma.Networking;
using Barotrauma.Steam;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Threading;
namespace Barotrauma
{
class ServerListScreen : Screen
{
//how often the client is allowed to refresh servers
private TimeSpan AllowedRefreshInterval = new TimeSpan(0, 0, 3);
private readonly GUIFrame menu;
private readonly GUIListBox serverList;
private readonly GUIFrame serverPreview;
private readonly GUIButton joinButton;
private readonly GUITextBox clientNameBox, ipBox;
private bool masterServerResponded;
private IRestResponse masterServerResponse;
private readonly float[] columnRelativeWidth = new float[] { 0.1f, 0.1f, 0.7f, 0.12f, 0.08f, 0.08f };
private readonly string[] columnLabel = new string[] { "ServerListCompatible", "ServerListHasPassword", "ServerListName", "ServerListRoundStarted", "ServerListPlayers", "ServerListPing" };
private readonly GUILayoutGroup labelHolder;
private readonly List<GUITextBlock> labelTexts = new List<GUITextBlock>();
//filters
private readonly GUITextBox searchBox;
private readonly GUITickBox filterPassword;
private readonly GUITickBox filterIncompatible;
private readonly GUITickBox filterFull;
private readonly GUITickBox filterEmpty;
private string sortedBy;
private readonly GUIButton serverPreviewToggleButton;
//a timer for preventing the client from spamming the refresh button faster than AllowedRefreshInterval
private DateTime refreshDisableTimer;
private bool waitingForRefresh;
public ServerListScreen()
{
GameMain.Instance.OnResolutionChanged += OnResolutionChanged;
menu = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.85f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.97f, 0.95f), menu.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.02f,
Stretch = true
};
//-------------------------------------------------------------------------------------
//Top row
//-------------------------------------------------------------------------------------
var topRow = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedFrame.RectTransform)) { Stretch = true };
var title = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.33f), topRow.RectTransform), TextManager.Get("JoinServer"), font: GUI.LargeFont)
{
Padding = Vector4.Zero,
ForceUpperCase = true,
AutoScale = true
};
var infoHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.33f), topRow.RectTransform), isHorizontal: true) { RelativeSpacing = 0.05f, Stretch = true };
var clientNameHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), infoHolder.RectTransform)) { RelativeSpacing = 0.05f };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), clientNameHolder.RectTransform), TextManager.Get("YourName"));
clientNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.5f), clientNameHolder.RectTransform), "")
{
Text = GameMain.Config.DefaultPlayerName,
MaxTextLength = Client.MaxNameLength,
OverflowClip = true
};
if (string.IsNullOrEmpty(clientNameBox.Text))
{
clientNameBox.Text = SteamManager.GetUsername();
}
var ipBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), infoHolder.RectTransform)) { RelativeSpacing = 0.05f };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), ipBoxHolder.RectTransform), TextManager.Get("ServerIP"));
ipBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.5f), ipBoxHolder.RectTransform), "");
ipBox.OnTextChanged += (textBox, text) => { joinButton.Enabled = !string.IsNullOrEmpty(text); return true; };
ipBox.OnSelected += (sender, key) =>
{
if (sender.UserData is ServerInfo)
{
sender.Text = "";
sender.UserData = null;
}
};
//-------------------------------------------------------------------------------------
// Bottom row
//-------------------------------------------------------------------------------------
var bottomRow = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f - topRow.RectTransform.RelativeSize.Y),
paddedFrame.RectTransform, Anchor.CenterRight))
{
Stretch = true
};
var serverListHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), bottomRow.RectTransform), isHorizontal: true)
{
Stretch = true
};
// filters -------------------------------------------
var filters = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), serverListHolder.RectTransform, Anchor.Center), style: null)
{
Color = new Color(12, 14, 15, 255) * 0.5f,
OutlineColor = Color.Black
};
var filterToggle = new GUIButton(new RectTransform(new Vector2(0.02f, 1.0f), serverListHolder.RectTransform, Anchor.CenterRight) { MinSize = new Point(20, 0) }, style: "UIToggleButton")
{
OnClicked = (btn, userdata) =>
{
filters.RectTransform.RelativeSize = new Vector2(0.25f, 1.0f);
filters.Visible = !filters.Visible;
filters.IgnoreLayoutGroups = !filters.Visible;
serverListHolder.Recalculate();
btn.Children.ForEach(c => c.SpriteEffects = !filters.Visible ? SpriteEffects.None : SpriteEffects.FlipHorizontally);
return true;
}
};
filterToggle.Children.ForEach(c => c.SpriteEffects = SpriteEffects.FlipHorizontally);
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.99f), filters.RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.015f
};
var filterTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), filterContainer.RectTransform), TextManager.Get("FilterServers"), font: GUI.LargeFont)
{
Padding = Vector4.Zero,
AutoScale = true
};
float elementHeight = 0.05f;
var searchHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, elementHeight), filterContainer.RectTransform), isHorizontal: true) { Stretch = true };
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), searchHolder.RectTransform), TextManager.Get("Search") + "...");
searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), searchHolder.RectTransform), "");
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (txtBox, txt) => { FilterServers(); return true; };
var filterHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform)) { RelativeSpacing = 0.005f };
List<GUITextBlock> filterTextList = new List<GUITextBlock>();
filterPassword = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), filterHolder.RectTransform), TextManager.Get("FilterPassword"))
{
ToolTip = TextManager.Get("FilterPassword"),
OnSelected = (tickBox) => { FilterServers(); return true; }
};
filterTextList.Add(filterPassword.TextBlock);
filterIncompatible = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), filterHolder.RectTransform), TextManager.Get("FilterIncompatibleServers"))
{
ToolTip = TextManager.Get("FilterIncompatibleServers"),
OnSelected = (tickBox) => { FilterServers(); return true; }
};
filterTextList.Add(filterIncompatible.TextBlock);
filterFull = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), filterHolder.RectTransform), TextManager.Get("FilterFullServers"))
{
ToolTip = TextManager.Get("FilterFullServers"),
OnSelected = (tickBox) => { FilterServers(); return true; }
};
filterTextList.Add(filterFull.TextBlock);
filterEmpty = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), filterHolder.RectTransform), TextManager.Get("FilterEmptyServers"))
{
ToolTip = TextManager.Get("FilterEmptyServers"),
OnSelected = (tickBox) => { FilterServers(); return true; }
};
filterTextList.Add(filterEmpty.TextBlock);
filterContainer.RectTransform.SizeChanged += () =>
{
filterContainer.RectTransform.RecalculateChildren(true, true);
filterTextList.ForEach(t => t.Text = t.ToolTip);
GUITextBlock.AutoScaleAndNormalize(filterTextList);
if (filterTextList[0].TextScale < 0.8f)
{
filterTextList.ForEach(t => t.TextScale = 1.0f);
filterTextList.ForEach(t => t.Text = ToolBox.LimitString(t.Text, t.Font, (int)(filterContainer.Rect.Width * 0.8f)));
}
};
// server list ---------------------------------------------------------------------
var serverListContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), serverListHolder.RectTransform)) { Stretch = true };
labelHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.99f, 0.05f), serverListContainer.RectTransform) { MinSize = new Point(0, 15) },
isHorizontal: true)
{
Stretch = true
};
for (int i = 0; i < columnRelativeWidth.Length; i++)
{
var btn = new GUIButton(new RectTransform(new Vector2(columnRelativeWidth[i], 1.0f), labelHolder.RectTransform),
text: TextManager.Get(columnLabel[i]), textAlignment: Alignment.Center, style: null)
{
Color = new Color(12, 14, 15, 255) * 0.5f,
HoverColor = new Color(12, 14, 15, 255) * 2.5f,
SelectedColor = Color.Gray * 0.7f,
PressedColor = Color.Gray * 0.7f,
OutlineColor = Color.Black,
ToolTip = TextManager.Get(columnLabel[i]),
ForceUpperCase = true,
UserData = columnLabel[i],
OnClicked = SortList
};
labelTexts.Add(btn.TextBlock);
new GUIImage(new RectTransform(new Vector2(0.5f, 0.3f), btn.RectTransform, Anchor.BottomCenter, scaleBasis: ScaleBasis.BothHeight), style: "GUIButtonVerticalArrow", scaleToFit: true)
{
CanBeFocused = false,
UserData = "arrowup",
Visible = false
};
new GUIImage(new RectTransform(new Vector2(0.5f, 0.3f), btn.RectTransform, Anchor.BottomCenter, scaleBasis: ScaleBasis.BothHeight), style: "GUIButtonVerticalArrow", scaleToFit: true)
{
CanBeFocused = false,
UserData = "arrowdown",
SpriteEffects = SpriteEffects.FlipVertically,
Visible = false
};
}
serverList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), serverListContainer.RectTransform, Anchor.Center))
{
ScrollBarVisible = true,
OnSelected = (btn, obj) =>
{
if (obj is ServerInfo serverInfo)
{
joinButton.Enabled = true;
ipBox.UserData = serverInfo;
ipBox.Text = serverInfo.ServerName;
if (!serverPreview.Visible)
{
serverPreview.RectTransform.RelativeSize = new Vector2(0.3f, 1.0f);
serverPreviewToggleButton.Visible = true;
serverPreviewToggleButton.IgnoreLayoutGroups = false;
serverPreview.Visible = true;
serverPreview.IgnoreLayoutGroups = false;
serverListHolder.Recalculate();
}
serverInfo.CreatePreviewWindow(serverPreview);
btn.Children.ForEach(c => c.SpriteEffects = serverPreview.Visible ? SpriteEffects.None : SpriteEffects.FlipHorizontally);
}
return true;
}
};
//server preview panel --------------------------------------------------
serverPreviewToggleButton = new GUIButton(new RectTransform(new Vector2(0.02f, 1.0f), serverListHolder.RectTransform, Anchor.CenterRight) { MinSize = new Point(20, 0) }, style: "UIToggleButton")
{
Visible = false,
OnClicked = (btn, userdata) =>
{
serverPreview.RectTransform.RelativeSize = new Vector2(0.25f, 1.0f);
serverPreview.Visible = !serverPreview.Visible;
serverPreview.IgnoreLayoutGroups = !serverPreview.Visible;
serverListHolder.Recalculate();
btn.Children.ForEach(c => c.SpriteEffects = serverPreview.Visible ? SpriteEffects.None : SpriteEffects.FlipHorizontally);
return true;
}
};
serverPreview = new GUIFrame(new RectTransform(new Vector2(0.3f, 1.0f), serverListHolder.RectTransform, Anchor.Center), style: null)
{
Color = new Color(12, 14, 15, 255) * 0.5f,
OutlineColor = Color.Black,
IgnoreLayoutGroups = true,
Visible = false
};
// Spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), bottomRow.RectTransform), style: null);
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.075f), bottomRow.RectTransform, Anchor.Center), isHorizontal: true)
{
RelativeSpacing = 0.02f,
Stretch = true
};
GUIButton button = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform),
TextManager.Get("Back"), style: "GUIButtonLarge")
{
OnClicked = GameMain.MainMenuScreen.ReturnToMainMenu
};
new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform),
TextManager.Get("ServerListRefresh"), style: "GUIButtonLarge")
{
OnClicked = (btn, userdata) => { RefreshServers(); return true; }
};
/*var directJoinButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform),
TextManager.Get("serverlistdirectjoin"), style: "GUIButtonLarge")
{
OnClicked = (btn, userdata) => { ShowDirectJoinPrompt(); return true; }
};*/
joinButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform),
TextManager.Get("ServerListJoin"), style: "GUIButtonLarge")
{
OnClicked = (btn, userdata) =>
{
if (ipBox.UserData is ServerInfo selectedServer)
{
JoinServer(selectedServer.IP + ":" + selectedServer.Port, selectedServer.ServerName);
}
else if (!string.IsNullOrEmpty(ipBox.Text))
{
JoinServer(ipBox.Text, "");
}
return true;
},
Enabled = false
};
//--------------------------------------------------------
bottomRow.Recalculate();
serverListHolder.Recalculate();
serverListContainer.Recalculate();
labelHolder.RectTransform.MaxSize = new Point(serverList.Content.Rect.Width, int.MaxValue);
labelHolder.Recalculate();
serverList.Content.RectTransform.SizeChanged += () =>
{
labelHolder.RectTransform.MaxSize = new Point(serverList.Content.Rect.Width, int.MaxValue);
labelHolder.Recalculate();
foreach (GUITextBlock labelText in labelTexts)
{
labelText.Text = ToolBox.LimitString(labelText.ToolTip, labelText.Font, labelText.Rect.Width);
}
};
button.SelectedColor = button.Color;
refreshDisableTimer = DateTime.Now;
}
private void OnResolutionChanged()
{
menu.RectTransform.MinSize = new Point(GameMain.GraphicsHeight, 0);
labelHolder.RectTransform.MaxSize = new Point(serverList.Content.Rect.Width, int.MaxValue);
foreach (GUITextBlock labelText in labelTexts)
{
labelText.Text = ToolBox.LimitString(labelText.ToolTip, labelText.Font, labelText.Rect.Width);
}
}
private bool SortList(GUIButton button, object obj)
{
if (!(obj is string sortBy)) { return false; }
SortList(sortBy, toggle: true);
return true;
}
private void SortList(string sortBy, bool toggle)
{
GUIButton button = labelHolder.GetChildByUserData(sortBy) as GUIButton;
if (button == null) { return; }
sortedBy = sortBy;
var arrowUp = button.GetChildByUserData("arrowup");
var arrowDown = button.GetChildByUserData("arrowdown");
//disable arrow buttons in other labels
foreach (var child in button.Parent.Children)
{
if (child != button)
{
child.GetChildByUserData("arrowup").Visible = false;
child.GetChildByUserData("arrowdown").Visible = false;
}
}
bool ascending = arrowUp.Visible;
if (toggle)
{
ascending = !ascending;
}
arrowUp.Visible = ascending;
arrowDown.Visible = !ascending;
serverList.Content.RectTransform.SortChildren((c1, c2) =>
{
ServerInfo s1 = c1.GUIComponent.UserData as ServerInfo;
ServerInfo s2 = c2.GUIComponent.UserData as ServerInfo;
switch (sortBy)
{
case "ServerListCompatible":
bool? s1Compatible = NetworkMember.IsCompatible(GameMain.Version.ToString(), s1.GameVersion);
if (!s1.ContentPackageHashes.Any()) { s1Compatible = null; }
if (s1Compatible.HasValue) { s1Compatible = s1Compatible.Value && s1.ContentPackagesMatch(GameMain.SelectedPackages); };
bool? s2Compatible = NetworkMember.IsCompatible(GameMain.Version.ToString(), s2.GameVersion);
if (!s2.ContentPackageHashes.Any()) { s2Compatible = null; }
if (s2Compatible.HasValue) { s2Compatible = s2Compatible.Value && s2.ContentPackagesMatch(GameMain.SelectedPackages); };
//convert to int to make sorting easier
//1 Compatible
//0 Unknown
//-1 Incompatible
int s1CompatibleInt = s1Compatible.HasValue ?
(s1Compatible.Value ? 1 : -1) :
0;
int s2CompatibleInt = s2Compatible.HasValue ?
(s2Compatible.Value ? 1 : -1) :
0;
return s2CompatibleInt.CompareTo(s1CompatibleInt) * (ascending ? 1 : -1);
case "ServerListHasPassword":
if (s1.HasPassword == s2.HasPassword) { return 0; }
return (s1.HasPassword ? 1 : -1) * (ascending ? 1 : -1);
case "ServerListName":
return s1.ServerName.CompareTo(s2.ServerName) * (ascending ? 1 : -1);
case "ServerListRoundStarted":
if (s1.GameStarted == s2.GameStarted) { return 0; }
return (s1.GameStarted ? 1 : -1) * (ascending ? 1 : -1);
case "ServerListPlayers":
return s2.PlayerCount.CompareTo(s1.PlayerCount) * (ascending ? 1 : -1);
case "ServerListPing":
return s2.Ping.CompareTo(s1.Ping) * (ascending ? 1 : -1);
default:
return 0;
}
});
}
public override void Select()
{
base.Select();
RefreshServers();
}
private void FilterServers()
{
serverList.Content.RemoveChild(serverList.Content.FindChild("noresults"));
foreach (GUIComponent child in serverList.Content.Children)
{
if (!(child.UserData is ServerInfo)) continue;
ServerInfo serverInfo = (ServerInfo)child.UserData;
Version remoteVersion = null;
if (!string.IsNullOrEmpty(serverInfo.GameVersion))
{
Version.TryParse(serverInfo.GameVersion, out remoteVersion);
}
bool incompatible =
(!serverInfo.ContentPackageHashes.Any() && serverInfo.ContentPackagesMatch(GameMain.Config.SelectedContentPackages)) ||
(remoteVersion != null && !NetworkMember.IsCompatible(GameMain.Version, remoteVersion));
child.Visible =
serverInfo.ServerName.ToLowerInvariant().Contains(searchBox.Text.ToLowerInvariant()) &&
(!filterPassword.Selected || !serverInfo.HasPassword) &&
(!filterIncompatible.Selected || !incompatible) &&
(!filterFull.Selected || serverInfo.PlayerCount < serverInfo.MaxPlayers) &&
(!filterEmpty.Selected || serverInfo.PlayerCount > 0);
}
if (serverList.Content.Children.All(c => !c.Visible))
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
TextManager.Get("NoMatchingServers"))
{
UserData = "noresults"
};
}
serverList.UpdateScrollBarSize();
}
/*private void ShowDirectJoinPrompt()
{
var msgBox = new GUIMessageBox(TextManager.Get("ServerListDirectJoin"), "", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") },
relativeSize: new Vector2(0.25f, 0.2f), minSize: new Point(400, 150));
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.3f), msgBox.InnerFrame.RectTransform, Anchor.Center) { MinSize = new Point(0, 50) })
{
IgnoreLayoutGroups = true,
Stretch = true,
RelativeSpacing = 0.05f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform), TextManager.Get("ServerIP"));
var ipBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform));
var okButton = msgBox.Buttons[0];
okButton.Enabled = false;
okButton.OnClicked = (btn, userdata) =>
{
JoinServer(ipBox.Text, "");
msgBox.Close();
return true;
};
var cancelButton = msgBox.Buttons[1];
cancelButton.OnClicked = msgBox.Close;
ipBox.OnTextChanged += (textBox, text) =>
{
okButton.Enabled = !string.IsNullOrEmpty(text);
return true;
};
}*/
private void RefreshServers()
{
if (waitingForRefresh) { return; }
serverList.ClearChildren();
serverPreview.ClearChildren();
joinButton.Enabled = false;
ipBox.UserData = null;
ipBox.Text = "";
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), serverList.Content.RectTransform),
TextManager.Get("RefreshingServerList"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
CoroutineManager.StartCoroutine(WaitForRefresh());
}
private IEnumerable<object> WaitForRefresh()
{
waitingForRefresh = true;
if (refreshDisableTimer > DateTime.Now)
{
yield return new WaitForSeconds((float)(refreshDisableTimer - DateTime.Now).TotalSeconds);
}
if (GameMain.Config.UseSteamMatchmaking)
{
serverList.ClearChildren();
if (!SteamManager.GetServers(AddToServerList, UpdateServerInfo, ServerQueryFinished))
{
serverList.ClearChildren();
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), serverList.Content.RectTransform),
TextManager.Get("ServerListNoSteamConnection"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
}
}
else
{
CoroutineManager.StartCoroutine(SendMasterServerRequest());
waitingForRefresh = false;
}
refreshDisableTimer = DateTime.Now + AllowedRefreshInterval;
yield return CoroutineStatus.Success;
}
private void UpdateServerList(string masterServerData)
{
serverList.ClearChildren();
if (masterServerData.Substring(0, 5).ToLowerInvariant() == "error")
{
DebugConsole.ThrowError("Error while connecting to master server (" + masterServerData + ")!");
return;
}
string[] lines = masterServerData.Split('\n');
List<ServerInfo> serverInfos = new List<ServerInfo>();
for (int i = 0; i < lines.Length; i++)
{
string[] arguments = lines[i].Split('|');
if (arguments.Length < 3) continue;
string ip = arguments[0];
string port = arguments[1];
string serverName = arguments[2];
bool gameStarted = arguments.Length > 3 && arguments[3] == "1";
string currPlayersStr = arguments.Length > 4 ? arguments[4] : "";
string maxPlayersStr = arguments.Length > 5 ? arguments[5] : "";
bool hasPassWord = arguments.Length > 6 && arguments[6] == "1";
string gameVersion = arguments.Length > 7 ? arguments[7] : "";
string contentPackageNames = arguments.Length > 8 ? arguments[8] : "";
string contentPackageHashes = arguments.Length > 9 ? arguments[9] : "";
int.TryParse(currPlayersStr, out int playerCount);
int.TryParse(maxPlayersStr, out int maxPlayers);
var serverInfo = new ServerInfo()
{
IP = ip,
Port = port,
ServerName = serverName,
GameStarted = gameStarted,
PlayerCount = playerCount,
MaxPlayers = maxPlayers,
HasPassword = hasPassWord,
GameVersion = gameVersion
};
foreach (string contentPackageName in contentPackageNames.Split(','))
{
if (string.IsNullOrEmpty(contentPackageName)) continue;
serverInfo.ContentPackageNames.Add(contentPackageName);
}
foreach (string contentPackageHash in contentPackageHashes.Split(','))
{
if (string.IsNullOrEmpty(contentPackageHash)) continue;
serverInfo.ContentPackageHashes.Add(contentPackageHash);
}
serverInfos.Add(serverInfo);
}
serverList.Content.ClearChildren();
if (serverInfos.Count() == 0)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), serverList.Content.RectTransform),
TextManager.Get("NoServers"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
return;
}
foreach (ServerInfo serverInfo in serverInfos)
{
AddToServerList(serverInfo);
}
}
private void AddToServerList(ServerInfo serverInfo)
{
var serverFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), serverList.Content.RectTransform) { MinSize = new Point(0, 35) },
style: "InnerFrame", color: Color.White * 0.5f)
{
UserData = serverInfo
};
new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 1.0f), serverFrame.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true,
//RelativeSpacing = 0.02f
};
UpdateServerInfo(serverInfo);
SortList(sortedBy, toggle: false);
FilterServers();
}
private void UpdateServerInfo(ServerInfo serverInfo)
{
var serverFrame = serverList.Content.FindChild(serverInfo);
if (serverFrame == null) return;
var serverContent = serverFrame.Children.First() as GUILayoutGroup;
serverContent.ClearChildren();
var compatibleBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[0], 0.9f), serverContent.RectTransform, Anchor.Center), label: "")
{
Enabled = false,
Selected =
serverInfo.GameVersion == GameMain.Version.ToString() &&
serverInfo.ContentPackagesMatch(GameMain.SelectedPackages),
UserData = "compatible"
};
var passwordBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[1], 0.5f), serverContent.RectTransform, Anchor.Center), label: "", style: "GUIServerListPasswordTickBox")
{
ToolTip = TextManager.Get((serverInfo.HasPassword) ? "ServerListHasPassword" : "FilterPassword"),
Selected = serverInfo.HasPassword,
Enabled = false,
UserData = "password"
};
var serverName = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[2] * 1.1f, 1.0f), serverContent.RectTransform), serverInfo.ServerName, style: "GUIServerListTextBox");
new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[3], 0.9f), serverContent.RectTransform, Anchor.Center), label: "")
{
ToolTip = TextManager.Get((serverInfo.GameStarted) ? "ServerListRoundStarted" : "ServerListRoundNotStarted"),
Selected = serverInfo.GameStarted,
Enabled = false
};
var serverPlayers = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[4], 1.0f), serverContent.RectTransform),
serverInfo.PlayerCount + "/" + serverInfo.MaxPlayers, style: "GUIServerListTextBox", textAlignment: Alignment.Right)
{
ToolTip = TextManager.Get("ServerListPlayers")
};
var serverPingText = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[5], 1.0f), serverContent.RectTransform), "?",
style: "GUIServerListTextBox", textColor: Color.White * 0.5f, textAlignment: Alignment.Right)
{
ToolTip = TextManager.Get("ServerListPing")
};
if (serverInfo.PingChecked)
{
serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
serverPingText.TextColor = GetPingTextColor(serverInfo.Ping);
}
else if (!string.IsNullOrEmpty(serverInfo.IP))
{
try
{
GetServerPing(serverInfo, serverPingText);
}
catch (NullReferenceException ex)
{
DebugConsole.ThrowError("Ping is null", ex);
}
}
if (GameMain.Config.UseSteamMatchmaking && serverInfo.RespondedToSteamQuery.HasValue && serverInfo.RespondedToSteamQuery.Value == false)
{
string toolTip = TextManager.Get("ServerListNoSteamQueryResponse");
compatibleBox.Selected = false;
serverContent.Children.ForEach(c => c.ToolTip = toolTip);
serverName.TextColor *= 0.8f;
serverPlayers.TextColor *= 0.8f;
}
else if (string.IsNullOrEmpty(serverInfo.GameVersion) || !serverInfo.ContentPackageHashes.Any())
{
compatibleBox.Selected = false;
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), compatibleBox.Box.RectTransform, Anchor.Center), " ? ", Color.Yellow * 0.85f, textAlignment: Alignment.Center)
{
ToolTip = TextManager.Get(string.IsNullOrEmpty(serverInfo.GameVersion) ?
"ServerListUnknownVersion" :
"ServerListUnknownContentPackage")
};
}
else if (!compatibleBox.Selected)
{
string toolTip = "";
if (serverInfo.GameVersion != GameMain.Version.ToString())
toolTip = TextManager.GetWithVariable("ServerListIncompatibleVersion", "[version]", serverInfo.GameVersion);
for (int i = 0; i < serverInfo.ContentPackageNames.Count; i++)
{
if (!GameMain.SelectedPackages.Any(cp => cp.MD5hash.Hash == serverInfo.ContentPackageHashes[i]))
{
if (toolTip != "") toolTip += "\n";
toolTip += TextManager.GetWithVariables("ServerListIncompatibleContentPackage", new string[2] { "[contentpackage]", "[hash]" },
new string[2] { serverInfo.ContentPackageNames[i], Md5Hash.GetShortHash(serverInfo.ContentPackageHashes[i]) });
}
}
serverContent.Children.ForEach(c => c.ToolTip = toolTip);
serverName.TextColor *= 0.5f;
serverPlayers.TextColor *= 0.5f;
}
serverContent.Recalculate();
SortList(sortedBy, toggle: false);
FilterServers();
}
private void ServerQueryFinished()
{
if (serverList.Content.Children.All(c => !c.Visible))
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
TextManager.Get("NoMatchingServers"))
{
UserData = "noresults"
};
}
waitingForRefresh = false;
}
private IEnumerable<object> SendMasterServerRequest()
{
RestClient client = null;
try
{
client = new RestClient(NetConfig.MasterServerUrl);
}
catch (Exception e)
{
DebugConsole.ThrowError("Error while connecting to master server", e);
}
if (client == null) yield return CoroutineStatus.Success;
var request = new RestRequest("masterserver2.php", Method.GET);
request.AddParameter("gamename", "barotrauma");
request.AddParameter("action", "listservers");
// execute the request
masterServerResponded = false;
var restRequestHandle = client.ExecuteAsync(request, response => MasterServerCallBack(response));
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 8);
while (!masterServerResponded)
{
if (DateTime.Now > timeOut)
{
serverList.ClearChildren();
restRequestHandle.Abort();
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerTimeOutError"));
yield return CoroutineStatus.Success;
}
yield return CoroutineStatus.Running;
}
if (masterServerResponse.ErrorException != null)
{
serverList.ClearChildren();
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.GetWithVariable("MasterServerErrorException", "[error]", masterServerResponse.ErrorException.ToString()));
}
else if (masterServerResponse.StatusCode != System.Net.HttpStatusCode.OK)
{
serverList.ClearChildren();
switch (masterServerResponse.StatusCode)
{
case System.Net.HttpStatusCode.NotFound:
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.GetWithVariable("MasterServerError404", "[masterserverurl]", NetConfig.MasterServerUrl));
break;
case System.Net.HttpStatusCode.ServiceUnavailable:
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.Get("MasterServerErrorUnavailable"));
break;
default:
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.GetWithVariables("MasterServerErrorDefault", new string[2] { "[statuscode]", "[statusdescription]" },
new string[2] { masterServerResponse.StatusCode.ToString(), masterServerResponse.StatusDescription }));
break;
}
}
else
{
UpdateServerList(masterServerResponse.Content);
}
yield return CoroutineStatus.Success;
}
private void MasterServerCallBack(IRestResponse response)
{
masterServerResponse = response;
masterServerResponded = true;
}
private bool JoinServer(string ip, string serverName)
{
if (string.IsNullOrWhiteSpace(clientNameBox.Text))
{
clientNameBox.Flash();
return false;
}
GameMain.Config.DefaultPlayerName = clientNameBox.Text;
GameMain.Config.SaveNewPlayerConfig();
CoroutineManager.StartCoroutine(ConnectToServer(ip, serverName));
return true;
}
private IEnumerable<object> ConnectToServer(string ip, string serverName)
{
#if !DEBUG
try
{
#endif
GameMain.Client = new GameClient(clientNameBox.Text, ip, serverName);
#if !DEBUG
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to start the client", e);
}
#endif
yield return CoroutineStatus.Success;
}
public void GetServerPing(ServerInfo serverInfo, GUITextBlock serverPingText)
{
serverInfo.PingChecked = false;
serverInfo.Ping = -1;
var pingThread = new Thread(() => { PingServer(serverInfo, 1000); })
{
IsBackground = true
};
pingThread.Start();
CoroutineManager.StartCoroutine(UpdateServerPingText(serverInfo, serverPingText, 1000));
}
private IEnumerable<object> UpdateServerPingText(ServerInfo serverInfo, GUITextBlock serverPingText, int timeOut)
{
DateTime timeOutTime = DateTime.Now + new TimeSpan(0, 0, 0, 0, milliseconds: timeOut);
while (DateTime.Now < timeOutTime)
{
if (serverInfo.PingChecked)
{
if (serverInfo.Ping != -1)
{
serverPingText.TextColor = GetPingTextColor(serverInfo.Ping);
}
serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
yield return CoroutineStatus.Success;
}
yield return CoroutineStatus.Running;
}
yield return CoroutineStatus.Success;
}
private Color GetPingTextColor(int ping)
{
if (ping < 0) { return Color.DarkRed; }
return ToolBox.GradientLerp(ping / 200.0f, Color.LightGreen, Color.Yellow * 0.8f, Color.Red * 0.75f);
}
public void PingServer(ServerInfo serverInfo, int timeOut)
{
if (serverInfo?.IP == null)
{
serverInfo.PingChecked = true;
serverInfo.Ping = -1;
return;
}
long rtt = -1;
IPAddress address = IPAddress.Parse(serverInfo.IP);
if (address != null)
{
//don't attempt to ping if the address is IPv6 and it's not supported
if (address.AddressFamily != AddressFamily.InterNetworkV6 || Socket.OSSupportsIPv6)
{
Ping ping = new Ping();
byte[] buffer = new byte[32];
try
{
PingReply pingReply = ping.Send(address, timeOut, buffer, new PingOptions(128, true));
if (pingReply != null)
{
switch (pingReply.Status)
{
case IPStatus.Success:
rtt = pingReply.RoundtripTime;
break;
default:
rtt = -1;
break;
}
}
}
catch (PingException ex)
{
string errorMsg = "Failed to ping a server (" + serverInfo.ServerName + ", " + serverInfo.IP + ") - " + (ex?.InnerException?.Message ?? ex.Message);
GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Warning, errorMsg);
#if DEBUG
DebugConsole.NewMessage(errorMsg, Color.Red);
#endif
}
}
}
serverInfo.PingChecked = true;
serverInfo.Ping = (int)rtt;
}
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
{
graphics.Clear(Color.CornflowerBlue);
GameMain.TitleScreen.DrawLoadingText = false;
GameMain.MainMenuScreen.DrawBackground(graphics, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
spriteBatch.End();
}
public override void AddToGUIUpdateList()
{
menu.AddToGUIUpdateList();
}
}
}