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ae4e4d8f34bafeffec7234d6565355e8c1deb6be
LuaCsForBarotraumaEP/Subsurface/Source/Events
History
Regalis a1c728d207 Networking bugfixes & improvements:
- fixed server not sending kill-events when a monster dies
- some interpolation when correcting character positions
- physicsbody position lerping improvements
- sending AICharacter Dir instead of TargetDir
2016-03-09 16:56:42 +02:00
..
Quests
Networking bugfixes & improvements:
2016-03-09 16:56:42 +02:00
ArtifactEvent.cs
Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
2016-02-16 20:52:39 +02:00
MonsterEvent.cs
Networking bugfixes & improvements:
2016-03-09 16:56:42 +02:00
PropertyTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
RepairTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
ScriptedEvent.cs
dmgn
2016-02-05 19:34:10 +02:00
ScriptedTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Task.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
TaskManager.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
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