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LuaCsForBarotraumaEP
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addd9dea5ce746b8583f1dc7be42400af67f846e
LuaCsForBarotraumaEP
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Subsurface
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GameSession
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Regalis
03f569b161
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
..
GameModes
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
CargoManager.cs
Moar progress, fixed shadow/los/submarine misalignment issues
2015-12-09 19:29:53 +02:00
CrewManager.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
GameSession.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
2015-12-23 22:18:02 +02:00
ShiftSummary.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00