Files
LuaCsForBarotraumaEP/BarotraumaShared/Source/Map/Levels/CaveGenerator.cs
T
juanjp600 6b65e94d41 Fixed map collider generation
I didn't realize the bodies were generated in the same method that generates the mesh triangles, TODO consider splitting that
2017-06-21 18:45:06 -03:00

24 KiB