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vlad.os/LuaCsForBarotraumaEP
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ac65a431a8dbe1f216c1e7f788743c8936c69328
LuaCsForBarotraumaEP/Subsurface/Source/Characters/Animation
History
Regalis ac65a431a8 Merge branch 'master' into new-netcode
Conflicts:
	Subsurface/Properties/AssemblyInfo.cs
	Subsurface/Source/Items/Components/Signal/Wire.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Items/ItemInventory.cs
	Subsurface/Source/Networking/GameServer.cs
2016-11-09 17:58:56 +02:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
Limiting character movement when collider isn't upright (can't run at full speed if lodged in some tight space), hack-ish way of moving the collider of a character that's being dragged
2016-11-07 18:52:36 +02:00
HumanoidAnimController.cs
Limiting character movement when collider isn't upright (can't run at full speed if lodged in some tight space), hack-ish way of moving the collider of a character that's being dragged
2016-11-07 18:52:36 +02:00
Ragdoll.cs
Merge branch 'master' into new-netcode
2016-11-09 17:58:56 +02:00
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