Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Screens/CampaignUI.cs
2020-04-23 19:19:37 +03:00

1256 lines
59 KiB
C#

using Barotrauma.Extensions;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
namespace Barotrauma
{
class CampaignUI
{
public enum Tab { Map, Crew, Store, Repair }
private Tab selectedTab;
private GUIFrame[] tabs;
private GUIFrame topPanel;
private GUIListBox characterList;
private Point prevResolution;
private MapEntityCategory selectedItemCategory = MapEntityCategory.Equipment;
private GUIListBox myItemList;
private GUIListBox storeItemList;
private GUITextBox searchBox;
private GUIComponent missionPanel;
private GUIComponent selectedLocationInfo;
private GUIListBox selectedMissionInfo;
private GUIButton repairHullsButton, replaceShuttlesButton, repairItemsButton;
private GUIFrame characterPreviewFrame;
private bool displayMissionPanelInMapTab;
private readonly List<GUIButton> tabButtons = new List<GUIButton>();
private readonly List<GUIButton> itemCategoryButtons = new List<GUIButton>();
private readonly List<GUITickBox> missionTickBoxes = new List<GUITickBox>();
private GUIRadioButtonGroup missionRadioButtonGroup = new GUIRadioButtonGroup();
private Location selectedLocation;
public Action StartRound;
public Action<Location, LocationConnection> OnLocationSelected;
public Level SelectedLevel { get; private set; }
public GUIComponent MapContainer { get; private set; }
public GUIButton StartButton { get; private set; }
public CampaignMode Campaign { get; }
public CampaignUI(CampaignMode campaign, GUIComponent parent)
{
this.Campaign = campaign;
var container = new GUIFrame(new RectTransform(Vector2.One, parent.RectTransform), style: null);
CreateUI(container);
campaign.Map.OnLocationSelected += SelectLocation;
campaign.Map.OnLocationChanged += (prevLocation, newLocation) => UpdateLocationView(newLocation);
campaign.Map.OnMissionSelected += (connection, mission) =>
{
var selectedTickBox = (missionRadioButtonGroup.UserData as List<Mission>).FindIndex(m => m == mission);
if (selectedTickBox >= 0)
{
missionRadioButtonGroup.Selected = selectedTickBox;
}
};
campaign.CargoManager.OnItemsChanged += RefreshMyItems;
}
private void CreateUI(GUIComponent container)
{
container.ClearChildren();
MapContainer = new GUICustomComponent(new RectTransform(Vector2.One, container.RectTransform), DrawMap, UpdateMap);
new GUIFrame(new RectTransform(Vector2.One, MapContainer.RectTransform), style: "InnerGlow", color: Color.Black * 0.9f)
{
CanBeFocused = false
};
// top panel -------------------------------------------------------------------------
topPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.15f), container.RectTransform, Anchor.TopCenter), style: null)
{
CanBeFocused = false
};
var topPanelContent = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), topPanel.RectTransform, Anchor.BottomCenter), style: null)
{
CanBeFocused = false
};
var outpostBtn = new GUIButton(new RectTransform(new Vector2(0.15f, 0.55f), topPanelContent.RectTransform),
TextManager.Get("Outpost"), textAlignment: Alignment.Center, style: "GUISlopedHeader")
{
OnClicked = (btn, userdata) => { SelectTab(Tab.Map); return true; }
};
outpostBtn.TextBlock.Font = GUI.LargeFont;
outpostBtn.TextBlock.AutoScaleHorizontal = true;
var tabButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 0.4f), topPanelContent.RectTransform, Anchor.BottomLeft), isHorizontal: true);
int i = 0;
var tabValues = Enum.GetValues(typeof(Tab));
foreach (Tab tab in tabValues)
{
var tabButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonContainer.RectTransform),
"",
style: i == 0 ? "GUISlopedTabButtonLeft" : (i == tabValues.Length - 1 ? "GUISlopedTabButtonRight" : "GUISlopedTabButtonMid"))
{
UserData = tab,
OnClicked = (btn, userdata) => { SelectTab((Tab)userdata); return true; },
Selected = tab == Tab.Map
};
var buttonSprite = tabButton.Style.Sprites[GUIComponent.ComponentState.None][0];
tabButton.RectTransform.MaxSize = new Point(
(int)(tabButton.Rect.Height * (buttonSprite.Sprite.size.X / buttonSprite.Sprite.size.Y)), int.MaxValue);
//the text needs to be positioned differently in the buttons at the edges due to the "slopes" in the button
if (i == 0 || i == tabValues.Length - 1)
{
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.9f), tabButton.RectTransform, i == 0 ? Anchor.CenterLeft : Anchor.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.0f) },
TextManager.Get(tab.ToString()), textColor: tabButton.TextColor, font: GUI.LargeFont, textAlignment: Alignment.Center, style: null)
{
UserData = "buttontext",
Padding = new Vector4(GUI.Scale * 1)
};
}
else
{
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.9f), tabButton.RectTransform, Anchor.Center),
TextManager.Get(tab.ToString()), textColor: tabButton.TextColor, font: GUI.LargeFont, textAlignment: Alignment.Center, style: null)
{
UserData = "buttontext",
Padding = new Vector4(GUI.Scale * 1)
};
}
tabButtons.Add(tabButton);
i++;
}
GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(t => t.GetChildByUserData("buttontext") as GUITextBlock));
tabButtons.FirstOrDefault().RectTransform.SizeChanged += () =>
{
GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(t => t.GetChildByUserData("buttontext") as GUITextBlock), defaultScale: 1.0f);
};
// crew tab -------------------------------------------------------------------------
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
tabs[(int)Tab.Crew] = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.7f), container.RectTransform, Anchor.TopLeft)
{
RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
}, color: Color.Black * 0.9f);
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
{
UserData = "outerglow",
CanBeFocused = false
};
var crewContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.02f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), crewContent.RectTransform), "", font: GUI.LargeFont)
{
TextGetter = GetMoney
};
characterList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), crewContent.RectTransform))
{
OnSelected = SelectCharacter
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
TextManager.Get("CampaignMenuCrew"), font: GUI.LargeFont)
{
UserData = "mycrew",
CanBeFocused = false,
AutoScaleHorizontal = true
};
if (Campaign is SinglePlayerCampaign)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
TextManager.Get("CampaignMenuHireable"), font: GUI.LargeFont)
{
UserData = "hire",
CanBeFocused = false,
AutoScaleHorizontal = true
};
}
// store tab -------------------------------------------------------------------------
tabs[(int)Tab.Store] = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.7f), container.RectTransform, Anchor.TopLeft)
{
RelativeOffset = new Vector2(0.1f, topPanel.RectTransform.RelativeSize.Y)
}, color: Color.Black * 0.9f);
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Store].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
{
UserData = "outerglow",
CanBeFocused = false
};
var storeContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.Center))
{
UserData = "content",
Stretch = true,
RelativeSpacing = 0.015f
};
var storeContentTop = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), storeContent.RectTransform) { MinSize = new Point(0, (int)(30 * GUI.Scale)) }, isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), storeContentTop.RectTransform), "", font: GUI.LargeFont)
{
TextGetter = GetMoney
};
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.4f), storeContentTop.RectTransform) { MinSize = new Point(0, (int)(25 * GUI.Scale)) }, isHorizontal: true)
{
Stretch = true
};
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform), createClearButton: true);
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) => { FilterStoreItems(null, text); return true; };
var storeItemLists = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), storeContent.RectTransform), isHorizontal: true)
{
RelativeSpacing = 0.03f,
Stretch = true
};
myItemList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform))
{
AutoHideScrollBar = false
};
storeItemList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform))
{
AutoHideScrollBar = false,
OnSelected = BuyItem
};
var categoryButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.1f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.CenterLeft, Pivot.CenterRight))
{
RelativeSpacing = 0.02f
};
List<MapEntityCategory> itemCategories = Enum.GetValues(typeof(MapEntityCategory)).Cast<MapEntityCategory>().ToList();
//don't show categories with no buyable items
itemCategories.RemoveAll(c =>
!ItemPrefab.Prefabs.Any(ep => ep.Category.HasFlag(c) && ep.CanBeBought));
foreach (MapEntityCategory category in itemCategories)
{
var categoryButton = new GUIButton(new RectTransform(new Point(categoryButtonContainer.Rect.Width, categoryButtonContainer.Rect.Width), categoryButtonContainer.RectTransform),
"", style: "ItemCategory" + category.ToString())
{
UserData = category,
OnClicked = (btn, userdata) =>
{
MapEntityCategory newCategory = (MapEntityCategory)userdata;
if (newCategory != selectedItemCategory)
{
searchBox.Text = "";
storeItemList.ScrollBar.BarScroll = 0f;
}
FilterStoreItems((MapEntityCategory)userdata, searchBox.Text);
return true;
}
};
itemCategoryButtons.Add(categoryButton);
categoryButton.RectTransform.SizeChanged += () =>
{
var sprite = categoryButton.Frame.sprites[GUIComponent.ComponentState.None].First();
categoryButton.RectTransform.NonScaledSize =
new Point(categoryButton.Rect.Width, (int)(categoryButton.Rect.Width * ((float)sprite.Sprite.SourceRect.Height / sprite.Sprite.SourceRect.Width)));
};
new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.256f), categoryButton.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0.0f, 0.02f) },
TextManager.Get("MapEntityCategory." + category), textAlignment: Alignment.Center, textColor: categoryButton.TextColor)
{
Padding = Vector4.Zero,
AutoScaleHorizontal = true,
Color = Color.Transparent,
HoverColor = Color.Transparent,
PressedColor = Color.Transparent,
SelectedColor = Color.Transparent,
CanBeFocused = true
};
}
FillStoreItemList();
FilterStoreItems(MapEntityCategory.Equipment, "");
// repair tab -------------------------------------------------------------------------
tabs[(int)Tab.Repair] = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.5f), container.RectTransform, Anchor.TopLeft)
{
RelativeOffset = new Vector2(0.02f, topPanel.RectTransform.RelativeSize.Y)
}, color: Color.Black * 0.9f);
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Repair].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
{
UserData = "outerglow",
CanBeFocused = false
};
var repairContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), tabs[(int)Tab.Repair].RectTransform, Anchor.Center))
{
RelativeSpacing = 0.05f,
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), repairContent.RectTransform), "", font: GUI.LargeFont)
{
TextGetter = GetMoney
};
// repair hulls -----------------------------------------------
var repairHullsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
{
RelativeSpacing = 0.05f,
Stretch = true
};
new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairHullsHolder.RectTransform, Anchor.CenterLeft), "RepairHullButton")
{
IgnoreLayoutGroups = true,
CanBeFocused = false
};
var repairHullsLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), repairHullsHolder.RectTransform), TextManager.Get("RepairAllWalls"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
{
ForceUpperCase = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairHullsHolder.RectTransform), CampaignMode.HullRepairCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
repairHullsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairHullsHolder.RectTransform) { MinSize = new Point(140, 0) }, TextManager.Get("Repair"))
{
OnClicked = (btn, userdata) =>
{
if (Campaign.PurchasedHullRepairs)
{
Campaign.Money += CampaignMode.HullRepairCost;
Campaign.PurchasedHullRepairs = false;
}
else
{
if (Campaign.Money >= CampaignMode.HullRepairCost)
{
Campaign.Money -= CampaignMode.HullRepairCost;
Campaign.PurchasedHullRepairs = true;
}
}
GameMain.Client?.SendCampaignState();
btn.GetChild<GUITickBox>().Selected = Campaign.PurchasedHullRepairs;
return true;
}
};
new GUITickBox(new RectTransform(new Vector2(0.65f), repairHullsButton.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(10, 0) }, "")
{
CanBeFocused = false
};
// repair items -------------------------------------------
var repairItemsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
{
RelativeSpacing = 0.05f,
Stretch = true
};
new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairItemsHolder.RectTransform, Anchor.CenterLeft), "RepairItemsButton")
{
IgnoreLayoutGroups = true,
CanBeFocused = false
};
var repairItemsLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), repairItemsHolder.RectTransform), TextManager.Get("RepairAllItems"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
{
ForceUpperCase = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairItemsHolder.RectTransform), CampaignMode.ItemRepairCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
repairItemsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairItemsHolder.RectTransform) { MinSize = new Point(140, 0) }, TextManager.Get("Repair"))
{
OnClicked = (btn, userdata) =>
{
if (Campaign.PurchasedItemRepairs)
{
Campaign.Money += CampaignMode.ItemRepairCost;
Campaign.PurchasedItemRepairs = false;
}
else
{
if (Campaign.Money >= CampaignMode.ItemRepairCost)
{
Campaign.Money -= CampaignMode.ItemRepairCost;
Campaign.PurchasedItemRepairs = true;
}
}
GameMain.Client?.SendCampaignState();
btn.GetChild<GUITickBox>().Selected = Campaign.PurchasedItemRepairs;
return true;
}
};
new GUITickBox(new RectTransform(new Vector2(0.65f), repairItemsButton.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(10, 0) }, "")
{
CanBeFocused = false
};
// replace lost shuttles -------------------------------------------
var replaceShuttlesHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
{
RelativeSpacing = 0.05f,
Stretch = true
};
new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), replaceShuttlesHolder.RectTransform, Anchor.CenterLeft), "ReplaceShuttlesButton")
{
IgnoreLayoutGroups = true,
CanBeFocused = false
};
var replaceShuttlesLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), replaceShuttlesHolder.RectTransform), TextManager.Get("ReplaceLostShuttles"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
{
ForceUpperCase = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), replaceShuttlesHolder.RectTransform), CampaignMode.ShuttleReplaceCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
replaceShuttlesButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), replaceShuttlesHolder.RectTransform) { MinSize = new Point(140, 0) }, TextManager.Get("ReplaceShuttles"))
{
OnClicked = (btn, userdata) =>
{
if (GameMain.GameSession?.SubmarineInfo != null &&
GameMain.GameSession.SubmarineInfo.LeftBehindSubDockingPortOccupied)
{
new GUIMessageBox("", TextManager.Get("ReplaceShuttleDockingPortOccupied"));
return true;
}
if (Campaign.PurchasedLostShuttles)
{
Campaign.Money += CampaignMode.ShuttleReplaceCost;
Campaign.PurchasedLostShuttles = false;
}
else
{
if (Campaign.Money >= CampaignMode.ShuttleReplaceCost)
{
Campaign.Money -= CampaignMode.ShuttleReplaceCost;
Campaign.PurchasedLostShuttles = true;
}
}
GameMain.Client?.SendCampaignState();
btn.GetChild<GUITickBox>().Selected = Campaign.PurchasedLostShuttles;
return true;
}
};
new GUITickBox(new RectTransform(new Vector2(0.65f), replaceShuttlesButton.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(10, 0) }, "")
{
CanBeFocused = false
};
GUITextBlock.AutoScaleAndNormalize(repairHullsLabel, repairItemsLabel, replaceShuttlesLabel);
GUITextBlock.AutoScaleAndNormalize(repairHullsButton.GetChild<GUITickBox>().TextBlock, repairItemsButton.GetChild<GUITickBox>().TextBlock, replaceShuttlesButton.GetChild<GUITickBox>().TextBlock);
// mission info -------------------------------------------------------------------------
missionPanel = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.5f), container.RectTransform, Anchor.TopRight)
{
RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
}, color: Color.Black * 0.7f)
{
Visible = false
};
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), missionPanel.RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
{
UserData = "outerglow",
CanBeFocused = false
};
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.15f), missionPanel.RectTransform, Anchor.TopRight, Pivot.BottomRight)
{ RelativeOffset = new Vector2(0.1f, -0.05f) }, TextManager.Get("Mission"),
textAlignment: Alignment.Center, font: GUI.LargeFont, style: "GUISlopedHeader")
{
UserData = "missionlabel",
AutoScaleHorizontal = true
};
var missionPanelContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), missionPanel.RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.05f
};
selectedLocationInfo = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), missionPanelContent.RectTransform))
{
RelativeSpacing = 0.02f,
Stretch = true
};
selectedMissionInfo = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.25f), missionPanel.RectTransform, Anchor.BottomRight, Pivot.TopRight)
{ MinSize = new Point(0, (int)(150 * GUI.Scale)) })
{
Visible = false
};
selectedMissionInfo.RectTransform.MaxSize = new Point(int.MaxValue, selectedMissionInfo.Rect.Height * 2);
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), selectedMissionInfo.RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.9f)
{
UserData = "outerglow",
CanBeFocused = false
};
// -------------------------------------------------------------------------
topPanel.RectTransform.SetAsLastChild();
SelectTab(Tab.Map);
UpdateLocationView(Campaign.Map.CurrentLocation);
menuPanelParent?.ClearChildren();
missionPanelParent?.ClearChildren();
if (menuPanelParent != null)
{
SetMenuPanelParent(menuPanelParent);
}
if (missionPanelParent != null)
{
SetMissionPanelParent(missionPanelParent);
}
prevResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
}
private RectTransform missionPanelParent, menuPanelParent;
public void SetMissionPanelParent(RectTransform parent)
{
missionPanel.RectTransform.Parent = parent;
missionPanel.RectTransform.RelativeOffset = Vector2.Zero;
missionPanel.RectTransform.RelativeSize = Vector2.One;
var outerGlow = missionPanel.GetChildByUserData("outerglow");
if (outerGlow != null) { outerGlow.Visible = false; }
var label = missionPanel.GetChildByUserData("missionlabel");
if (label != null) { label.Visible = false; }
displayMissionPanelInMapTab = true;
selectedMissionInfo.RectTransform.RelativeOffset = Vector2.Zero;
selectedMissionInfo.RectTransform.SetPosition(Anchor.BottomLeft, Pivot.BottomRight);
missionPanelParent = parent;
}
public void SetMenuPanelParent(RectTransform parent)
{
for (int i = 0; i < tabs.Length; i++)
{
var panel = tabs[i];
if (panel == null) { continue; }
panel.RectTransform.Parent = parent;
panel.RectTransform.RelativeOffset = Vector2.Zero;
panel.RectTransform.RelativeSize = Vector2.One;
var outerGlow = panel.GetChildByUserData("outerglow");
if (outerGlow != null) { outerGlow.Visible = false; }
if (i == (int)Tab.Store)
{
panel.RectTransform.RelativeSize *= new Vector2(1.5f, 1.0f);
panel.RectTransform.SetPosition(Anchor.TopRight);
var content = panel.GetChildByUserData("content");
if (content != null) { content.RectTransform.RelativeSize = Vector2.One; }
new GUIFrame(new RectTransform(new Vector2(1.107f, 1.0f), panel.RectTransform, Anchor.TopRight), style: null)
{
Color = Color.Black,
CanBeFocused = false
}.SetAsFirstChild();
}
}
menuPanelParent = parent;
}
private void UpdateLocationView(Location location)
{
if (location == null)
{
string errorMsg = "Failed to update CampaignUI location view (location was null)\n" + Environment.StackTrace;
DebugConsole.ThrowError(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("CampaignUI.UpdateLocationView:LocationNull", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
return;
}
if (characterPreviewFrame != null)
{
characterPreviewFrame.Parent?.RemoveChild(characterPreviewFrame);
characterPreviewFrame = null;
}
if (characterList != null)
{
if (Campaign is SinglePlayerCampaign)
{
var hireableCharacters = location.GetHireableCharacters();
foreach (GUIComponent child in characterList.Content.Children.ToList())
{
if (child.UserData is CharacterInfo character)
{
if (GameMain.GameSession.CrewManager != null)
{
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
}
}
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
{
continue;
}
characterList.RemoveChild(child);
}
if (!hireableCharacters.Any())
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
}
else
{
foreach (CharacterInfo c in hireableCharacters)
{
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
}
}
}
characterList.UpdateScrollBarSize();
}
RefreshMyItems();
bool purchaseableItemsFound = false;
foreach (ItemPrefab itemPrefab in ItemPrefab.Prefabs)
{
PriceInfo priceInfo = itemPrefab.GetPrice(Campaign.Map.CurrentLocation);
if (priceInfo != null) { purchaseableItemsFound = true; break; }
}
//disable store tab if there's nothing to buy
tabButtons.Find(btn => (Tab)btn.UserData == Tab.Store).Enabled = purchaseableItemsFound;
if (selectedTab == Tab.Store && !purchaseableItemsFound)
{
//switch out from store tab if there's nothing to buy
SelectTab(Tab.Map);
}
else
{
//refresh store view
FillStoreItemList();
MapEntityCategory? category = null;
//only select a specific category if the search box is empty
//(items from all categories are shown when searching)
if (string.IsNullOrEmpty(searchBox.Text)) { category = selectedItemCategory; }
FilterStoreItems(category, searchBox.Text);
}
}
private void DrawMap(SpriteBatch spriteBatch, GUICustomComponent mapContainer)
{
if (GameMain.GraphicsWidth != prevResolution.X || GameMain.GraphicsHeight != prevResolution.Y)
{
CreateUI(MapContainer.Parent);
}
GameMain.GameSession?.Map?.Draw(spriteBatch, mapContainer);
}
private void UpdateMap(float deltaTime, GUICustomComponent mapContainer)
{
GameMain.GameSession?.Map?.Update(deltaTime, mapContainer);
}
public void UpdateCharacterLists()
{
//remove the player's crew from the listbox (everything between the "mycrew" and "hire" labels)
foreach (GUIComponent child in characterList.Content.Children.ToList())
{
if (child.UserData as string == "mycrew")
{
continue;
}
else if (child.UserData as string == "hire")
{
break;
}
characterList.RemoveChild(child);
}
foreach (CharacterInfo c in GameMain.GameSession.CrewManager.GetCharacterInfos().Reverse())
{
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ") ", c);
//add after the "mycrew" label
frame.RectTransform.RepositionChildInHierarchy(1);
}
characterList.UpdateScrollBarSize();
}
public void SelectLocation(Location location, LocationConnection connection)
{
selectedLocationInfo.ClearChildren();
//don't select the map panel if the tabs are displayed in the same place as the map, and we're looking at some other tab
if (!displayMissionPanelInMapTab || selectedTab == Tab.Map)
{
SelectTab(Tab.Map);
missionPanel.Visible = location != null;
}
selectedLocation = location;
if (location == null) { return; }
var container = selectedLocationInfo;
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Name, font: GUI.LargeFont)
{
AutoScaleHorizontal = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Type.Name, font: GUI.SubHeadingFont);
Sprite portrait = location.Type.GetPortrait(location.PortraitId);
new GUIImage(new RectTransform(new Vector2(1.0f, 0.6f),
container.RectTransform), portrait, scaleToFit: true);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), TextManager.Get("SelectMission"), font: GUI.SubHeadingFont)
{
AutoScaleHorizontal = true
};
var missionFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), container.RectTransform), style: "InnerFrame");
var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionFrame.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.02f,
Stretch = true
};
SelectedLevel = connection?.Level;
if (connection != null)
{
List<Mission> availableMissions = Campaign.Map.CurrentLocation.GetMissionsInConnection(connection).ToList();
if (!availableMissions.Contains(null)) { availableMissions.Add(null); }
Mission selectedMission = Campaign.Map.CurrentLocation.SelectedMission != null && availableMissions.Contains(Campaign.Map.CurrentLocation.SelectedMission) ?
Campaign.Map.CurrentLocation.SelectedMission : null;
missionTickBoxes.Clear();
missionRadioButtonGroup = new GUIRadioButtonGroup
{
UserData = availableMissions
};
for (int i = 0; i < availableMissions.Count; i++)
{
var mission = availableMissions[i];
var tickBox = new GUITickBox(new RectTransform(new Vector2(0.65f, 0.1f), missionContent.RectTransform),
mission?.Name ?? TextManager.Get("NoMission"), style: "GUIRadioButton")
{
Enabled = GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign)
};
tickBox.Font = tickBox.Rect.Width < 150 ? GUI.SmallFont : GUI.Font;
tickBox.TextBlock.Wrap = true;
missionTickBoxes.Add(tickBox);
missionRadioButtonGroup.AddRadioButton(i, tickBox);
}
missionFrame.RectTransform.MinSize =
new Point(0, (int)(missionContent.RectTransform.Children.Sum(c => c.MinSize.Y * 1.02f) / missionContent.RectTransform.RelativeSize.Y));
if (GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
{
missionRadioButtonGroup.OnSelect = (rbg, missionInd) =>
{
int ind = missionInd ?? -1;
if (ind < 0) { return; }
var mission = availableMissions[ind];
if (Campaign.Map.CurrentLocation.SelectedMission == mission) { return; }
if (rbg.Selected == missionInd) { return; }
RefreshMissionTab(mission);
if ((Campaign is MultiPlayerCampaign multiPlayerCampaign) && !multiPlayerCampaign.SuppressStateSending &&
GameMain.Client != null && GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
{
GameMain.Client?.SendCampaignState();
}
};
}
missionRadioButtonGroup.Selected = availableMissions.IndexOf(selectedMission);
RefreshMissionTab(selectedMission);
StartButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.7f), missionContent.RectTransform, Anchor.CenterRight),
TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return true; },
Enabled = true
};
if (GameMain.Client != null)
{
StartButton.Visible = !GameMain.Client.GameStarted &&
(GameMain.Client.HasPermission(Networking.ClientPermissions.ManageRound) ||
GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
}
}
OnLocationSelected?.Invoke(location, connection);
}
public void RefreshMissionTab(Mission selectedMission)
{
System.Diagnostics.Debug.Assert(
selectedMission == null ||
(GameMain.GameSession.Map?.SelectedConnection != null &&
GameMain.GameSession.Map.CurrentLocation.AvailableMissions.Contains(selectedMission)));
GameMain.GameSession.Map.CurrentLocation.SelectedMission = selectedMission;
var selectedTickBoxIndex = (missionRadioButtonGroup.UserData as List<Mission>).FindIndex(m => m == selectedMission);
if (selectedTickBoxIndex >= 0)
{
missionRadioButtonGroup.Selected = selectedTickBoxIndex;
}
selectedMissionInfo.ClearChildren();
var container = selectedMissionInfo.Content;
selectedMissionInfo.Visible = selectedMission != null;
selectedMissionInfo.Spacing = (int)(10 * GUI.Scale);
if (selectedMission == null) { return; }
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
selectedMission.Name, font: GUI.LargeFont)
{
AutoScaleHorizontal = true,
CanBeFocused = false
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
TextManager.GetWithVariable("Reward", "[reward]", selectedMission.Reward.ToString()))
{
CanBeFocused = false
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
selectedMission.Description, wrap: true)
{
CanBeFocused = false
};
//scale down mission info box if it's much taller than the text
float missionInfoHeight = selectedMissionInfo.Content.Children.Sum(c => c.Rect.Height + selectedMissionInfo.Spacing);
selectedMissionInfo.Content.Children.ForEach(c => c.RectTransform.IsFixedSize = true);
selectedMissionInfo.RectTransform.Resize(new Point(selectedMissionInfo.Rect.Width, (int)(missionInfoHeight + 15 * GUI.Scale)));
selectedMissionInfo.UpdateScrollBarSize();
if (StartButton != null)
{
StartButton.Enabled = true;
StartButton.Visible = GameMain.Client == null ||
GameMain.Client.HasPermission(Networking.ClientPermissions.ManageRound) ||
GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign);
}
}
private GUIComponent CreateItemFrame(PurchasedItem pi, PriceInfo priceInfo, GUIListBox listBox)
{
GUIFrame frame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), listBox.Content.RectTransform), style: "ListBoxElement")
{
UserData = pi,
ToolTip = pi.ItemPrefab.Description
};
frame.RectTransform.MinSize = new Point(0, (int)(GUI.Scale * 50));
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 1.0f), frame.RectTransform, Anchor.Center),
isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
AbsoluteSpacing = (int)(5 * GUI.Scale),
Stretch = true
};
ScalableFont font = listBox.Content.Rect.Width < 280 ? GUI.SmallFont : GUI.Font;
Sprite itemIcon = pi.ItemPrefab.InventoryIcon ?? pi.ItemPrefab.sprite;
if (itemIcon != null)
{
GUIImage img = new GUIImage(new RectTransform(new Point((int)(content.Rect.Height * 0.8f)), content.RectTransform), itemIcon, scaleToFit: true)
{
Color = itemIcon == pi.ItemPrefab.InventoryIcon ? pi.ItemPrefab.InventoryIconColor : pi.ItemPrefab.SpriteColor
};
img.RectTransform.MaxSize = img.Rect.Size;
//img.Scale = Math.Min(Math.Min(40.0f / img.SourceRect.Width, 40.0f / img.SourceRect.Height), 1.0f);
}
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), content.RectTransform),
pi.ItemPrefab.Name, font: font)
{
ToolTip = pi.ItemPrefab.Description
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), content.RectTransform),
priceInfo.BuyPrice.ToString(), font: font, textAlignment: Alignment.CenterRight)
{
ToolTip = pi.ItemPrefab.Description
};
//If its the store menu, quantity will always be 0
GUINumberInput amountInput = null;
if (pi.Quantity > 0)
{
amountInput = new GUINumberInput(new RectTransform(new Vector2(0.3f, 1.0f), content.RectTransform),
GUINumberInput.NumberType.Int)
{
MinValueInt = 0,
MaxValueInt = CargoManager.MaxQuantity,
UserData = pi,
IntValue = pi.Quantity
};
amountInput.TextBox.OnSelected += (sender, key) => { suppressBuySell = true; };
amountInput.TextBox.OnDeselected += (sender, key) => { suppressBuySell = false; amountInput.OnValueChanged?.Invoke(amountInput); };
amountInput.OnValueChanged += (numberInput) =>
{
if (suppressBuySell) { return; }
PurchasedItem purchasedItem = numberInput.UserData as PurchasedItem;
if (GameMain.Client != null && !GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
{
numberInput.IntValue = purchasedItem.Quantity;
return;
}
//Attempting to buy
if (numberInput.IntValue > purchasedItem.Quantity)
{
int quantity = numberInput.IntValue - purchasedItem.Quantity;
//Cap the numberbox based on the amount we can afford.
quantity = Campaign.Money <= 0 ?
0 : Math.Min((int)(Campaign.Money / (float)priceInfo.BuyPrice), quantity);
for (int i = 0; i < quantity; i++)
{
BuyItem(numberInput, purchasedItem);
}
}
//Attempting to sell
else
{
int quantity = purchasedItem.Quantity - numberInput.IntValue;
for (int i = 0; i < quantity; i++)
{
SellItem(numberInput, purchasedItem);
}
}
};
frame.HoverColor = frame.SelectedColor = Color.Transparent;
}
listBox.RecalculateChildren();
content.Recalculate();
content.RectTransform.RecalculateChildren(true, true);
amountInput?.LayoutGroup.Recalculate();
textBlock.Text = ToolBox.LimitString(textBlock.Text, textBlock.Font, textBlock.Rect.Width);
//content.RectTransform.IsFixedSize = true;
content.RectTransform.Children.ForEach(c => c.IsFixedSize = true);
return frame;
}
private bool BuyItem(GUIComponent component, object obj)
{
if (!(obj is PurchasedItem pi) || pi.ItemPrefab == null) { return false; }
if (GameMain.Client != null && !GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
{
return false;
}
var purchasedItem = Campaign.CargoManager.PurchasedItems.Find(pi2 => pi2.ItemPrefab == pi.ItemPrefab);
if (purchasedItem != null && purchasedItem.Quantity >= CargoManager.MaxQuantity) { return false; }
PriceInfo priceInfo = pi.ItemPrefab.GetPrice(Campaign.Map.CurrentLocation);
if (priceInfo == null || priceInfo.BuyPrice > Campaign.Money) { return false; }
Campaign.CargoManager.PurchaseItem(pi.ItemPrefab, 1);
GameMain.Client?.SendCampaignState();
return false;
}
private bool SellItem(GUIComponent component, object obj)
{
if (!(obj is PurchasedItem pi) || pi.ItemPrefab == null) { return false; }
if (GameMain.Client != null && !GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
{
return false;
}
Campaign.CargoManager.SellItem(pi, 1);
GameMain.Client?.SendCampaignState();
return false;
}
private bool suppressBuySell;
private void RefreshMyItems()
{
HashSet<GUIComponent> existingItemFrames = new HashSet<GUIComponent>();
foreach (PurchasedItem pi in Campaign.CargoManager.PurchasedItems)
{
var itemFrame = myItemList.Content.Children.FirstOrDefault(c =>
c.UserData is PurchasedItem pi2 && pi.ItemPrefab == pi2.ItemPrefab);
if (itemFrame == null)
{
var priceInfo = pi.ItemPrefab.GetPrice(Campaign.Map.CurrentLocation);
if (priceInfo == null) { continue; }
itemFrame = CreateItemFrame(pi, priceInfo, myItemList);
itemFrame.Flash(GUI.Style.Green);
}
else
{
itemFrame.UserData = itemFrame.GetChild(0).GetChild<GUINumberInput>().UserData = pi;
}
existingItemFrames.Add(itemFrame);
suppressBuySell = true;
var numInput = itemFrame.GetChild(0).GetChild<GUINumberInput>();
if (numInput.IntValue != pi.Quantity) { itemFrame.Flash(GUI.Style.Green); }
numInput.IntValue = (itemFrame.UserData as PurchasedItem).Quantity = pi.Quantity;
suppressBuySell = false;
}
var removedItemFrames = myItemList.Content.Children.Except(existingItemFrames).ToList();
foreach (GUIComponent removedItemFrame in removedItemFrames)
{
myItemList.Content.RemoveChild(removedItemFrame);
}
myItemList.Content.RectTransform.SortChildren((x, y) =>
(x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name));
myItemList.Content.RectTransform.SortChildren((x, y) =>
(x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Category.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Category));
myItemList.UpdateScrollBarSize();
}
public void SelectTab(Tab tab)
{
selectedTab = tab;
for (int i = 0; i < tabs.Length; i++)
{
if (tabs[i] != null)
{
tabs[i].Visible = (int)selectedTab == i;
}
}
missionPanel.Visible = tab == Tab.Map && selectedLocation != null;
foreach (GUIButton button in tabButtons)
{
button.Selected = (Tab)button.UserData == tab;
}
switch (selectedTab)
{
case Tab.Repair:
repairHullsButton.Enabled =
(Campaign.PurchasedHullRepairs || Campaign.Money >= CampaignMode.HullRepairCost) &&
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
repairHullsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedHullRepairs;
repairItemsButton.Enabled =
(Campaign.PurchasedItemRepairs || Campaign.Money >= CampaignMode.ItemRepairCost) &&
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
repairItemsButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedItemRepairs;
if (GameMain.GameSession?.SubmarineInfo == null || !GameMain.GameSession.SubmarineInfo.SubsLeftBehind)
{
replaceShuttlesButton.Enabled = false;
replaceShuttlesButton.GetChild<GUITickBox>().Selected = false;
}
else
{
replaceShuttlesButton.Enabled =
(Campaign.PurchasedLostShuttles || Campaign.Money >= CampaignMode.ShuttleReplaceCost) &&
(GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
replaceShuttlesButton.GetChild<GUITickBox>().Selected = Campaign.PurchasedLostShuttles;
}
break;
}
}
private void FillStoreItemList()
{
float prevStoreItemScroll = storeItemList.BarScroll;
float prevMyItemScroll = myItemList.BarScroll;
HashSet<GUIComponent> existingItemFrames = new HashSet<GUIComponent>();
foreach (ItemPrefab itemPrefab in ItemPrefab.Prefabs)
{
PriceInfo priceInfo = itemPrefab.GetPrice(Campaign.Map.CurrentLocation);
if (priceInfo == null) { continue; }
var itemFrame = myItemList.Content.GetChildByUserData(priceInfo);
if (itemFrame == null)
{
itemFrame = CreateItemFrame(new PurchasedItem(itemPrefab, 0), priceInfo, storeItemList);
}
existingItemFrames.Add(itemFrame);
}
var removedItemFrames = storeItemList.Content.Children.Except(existingItemFrames).ToList();
foreach (GUIComponent removedItemFrame in removedItemFrames)
{
storeItemList.Content.RemoveChild(removedItemFrame);
}
storeItemList.Content.RectTransform.SortChildren(
(x, y) => (x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name));
storeItemList.BarScroll = prevStoreItemScroll;
myItemList.BarScroll = prevMyItemScroll;
}
private void FilterStoreItems(MapEntityCategory? category, string filter)
{
if (category.HasValue)
{
selectedItemCategory = category.Value;
}
foreach (GUIComponent child in storeItemList.Content.Children)
{
var item = child.UserData as PurchasedItem;
if (item?.ItemPrefab?.Name == null) { continue; }
child.Visible =
(!category.HasValue || item.ItemPrefab.Category.HasFlag(category.Value)) &&
(string.IsNullOrEmpty(filter) || item.ItemPrefab.Name.ToLower().Contains(searchBox.Text.ToLower()));
}
foreach (GUIButton btn in itemCategoryButtons)
{
btn.Selected = (MapEntityCategory)btn.UserData == selectedItemCategory;
}
storeItemList.UpdateScrollBarSize();
//storeItemList.BarScroll = 0.0f;
}
public string GetMoney()
{
return TextManager.GetWithVariable("PlayerCredits", "[credits]", (GameMain.GameSession == null) ? "0" : string.Format(CultureInfo.InvariantCulture, "{0:N0}", Campaign.Money));
}
private bool SelectCharacter(GUIComponent component, object selection)
{
GUIComponent prevInfoFrame = null;
foreach (GUIComponent child in tabs[(int)selectedTab].Children)
{
if (!(child.UserData is CharacterInfo)) { continue; }
prevInfoFrame = child;
}
if (prevInfoFrame != null) { tabs[(int)selectedTab].RemoveChild(prevInfoFrame); }
if (!(selection is CharacterInfo characterInfo)) { return false; }
if (Character.Controlled != null && characterInfo == Character.Controlled.Info) { return false; }
if (characterPreviewFrame == null || characterPreviewFrame.UserData != characterInfo)
{
characterPreviewFrame = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.5f), tabs[(int)selectedTab].RectTransform, Anchor.TopRight, Pivot.TopLeft))
{
UserData = characterInfo
};
var characterPreviewContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), characterPreviewFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.02f) }, style: null);
characterInfo.CreateInfoFrame(characterPreviewContent, true);
}
var currentCrew = GameMain.GameSession.CrewManager.GetCharacterInfos();
if (currentCrew.Contains(characterInfo))
{
new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), characterPreviewFrame.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) },
TextManager.Get("FireButton"))
{
Color = GUI.Style.Red,
UserData = characterInfo,
Enabled = currentCrew.Count() > 1, //can't fire if there's only one character in the crew
OnClicked = (btn, obj) =>
{
var confirmDialog = new GUIMessageBox(
TextManager.Get("FireWarningHeader"),
TextManager.GetWithVariable("FireWarningText", "[charactername]", ((CharacterInfo)obj).Name),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
confirmDialog.Buttons[0].UserData = (CharacterInfo)obj;
confirmDialog.Buttons[0].OnClicked = FireCharacter;
confirmDialog.Buttons[0].OnClicked += confirmDialog.Close;
confirmDialog.Buttons[1].OnClicked = confirmDialog.Close;
return true;
}
};
}
else
{
new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), characterPreviewFrame.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) },
TextManager.Get("HireButton"))
{
Enabled = Campaign.Money >= characterInfo.Salary,
UserData = characterInfo,
OnClicked = HireCharacter
};
}
return true;
}
private bool HireCharacter(GUIButton button, object selection)
{
if (!(selection is CharacterInfo characterInfo)) { return false; }
if (!(Campaign is SinglePlayerCampaign spCampaign))
{
DebugConsole.ThrowError("Characters can only be hired in the single player campaign.\n" + Environment.StackTrace);
return false;
}
if (spCampaign.TryHireCharacter(GameMain.GameSession.Map.CurrentLocation, characterInfo))
{
UpdateLocationView(GameMain.GameSession.Map.CurrentLocation);
SelectCharacter(null, null);
characterList.Content.RemoveChild(characterList.Content.FindChild(characterInfo));
UpdateCharacterLists();
}
return false;
}
private bool FireCharacter(GUIButton button, object selection)
{
if (!(selection is CharacterInfo characterInfo)) return false;
if (!(Campaign is SinglePlayerCampaign spCampaign))
{
DebugConsole.ThrowError("Characters can only be fired in the single player campaign.\n" + Environment.StackTrace);
return false;
}
spCampaign.FireCharacter(characterInfo);
SelectCharacter(null, null);
UpdateCharacterLists();
return false;
}
}
}