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LuaCsForBarotraumaEP
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abad70f0c1b2adb9748dcdba96b516ab29f0b449
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
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T
History
Joonas Rikkonen
abad70f0c1
(7e32870a0) Check that item has a non-zero mass before applying water forces (couldn't reproduce it, but had a debug assertion fail due to the mass of an alien artifact being 0), validate clamped force before attempting to apply it
2019-04-03 16:23:37 +03:00
..
Components
(7e32870a0) Check that item has a non-zero mass before applying water forces (couldn't reproduce it, but had a debug assertion fail due to the mass of an alien artifact being 0), validate clamped force before attempting to apply it
2019-04-03 16:23:37 +03:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
Item.cs
(7e32870a0) Check that item has a non-zero mass before applying water forces (couldn't reproduce it, but had a debug assertion fail due to the mass of an alien artifact being 0), validate clamped force before attempting to apply it
2019-04-03 16:23:37 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00