Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
ab2ca90d080603b22bdc66af7cad7aa41f58b409
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
T
History
Joonas Rikkonen ab2ca90d08 (900eddc26) Take the priority modifier in account when calculating the priority, not the max value.
2019-05-16 05:13:03 +03:00
..
Components
(900eddc26) Take the priority modifier in account when calculating the priority, not the max value.
2019-05-16 05:13:03 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Item.cs
(900eddc26) Take the priority modifier in account when calculating the priority, not the max value.
2019-05-16 05:13:03 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
RelatedItem.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Powered by Gitea Version: 1.26.4 Page: 124ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API