Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Events/Missions/MissionMode.cs
T
2019-05-16 05:46:12 +03:00

24 lines
698 B
C#

using Microsoft.Xna.Framework;
using System;
namespace Barotrauma
{
partial class MissionMode : GameMode
{
public override void MsgBox()
{
if (mission == null) return;
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, new Vector2(0.25f, 0.0f), new Point(400, 200))
{
UserData = "missionstartmessage"
};
#if SERVER
Networking.GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
#endif
}
}
}