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LuaCsForBarotraumaEP
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aa5b2a973e3cc4657a231cb6ac633579c8acf03d
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Map
/
Levels
T
History
Joonas Rikkonen
aa5b2a973e
Mirroring levels. Mirroring the wall geometry works, but ruins and background sprites are not placed at the correct positions yet.
2018-07-27 10:36:52 +03:00
..
Ruins
Mirroring levels. Mirroring the wall geometry works, but ruins and background sprites are not placed at the correct positions yet.
2018-07-27 10:36:52 +03:00
BackgroundSpriteManager.cs
Mirroring levels. Mirroring the wall geometry works, but ruins and background sprites are not placed at the correct positions yet.
2018-07-27 10:36:52 +03:00
BackgroundSpritePrefab.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
CaveGenerator.cs
Increased the minimum distance between verts in level collider generation code. Should make the "invalid triangle created by CaveGenerator" errors less frequent. (See
#311
)
2018-07-24 15:43:26 +03:00
Level.cs
Mirroring levels. Mirroring the wall geometry works, but ruins and background sprites are not placed at the correct positions yet.
2018-07-27 10:36:52 +03:00
LevelGenerationParams.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
LevelTrigger.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
LevelWall.cs
Sending level seed & level gen errors to GameAnalytics
2018-07-20 14:17:59 +03:00
Voronoi.cs
Optimized GameScreen.DrawMap
2017-12-20 19:41:23 -03:00
VoronoiElements.cs
Fixed invalid left/right normal errors during level generation (I think). The voronoi cell generation logic ignored zero-length edges, but it was possible for an edge to be so short that the distance from the adjacent edge to the center of the short edge rounded down to zero in GenerateWallShapes.
2018-07-24 15:00:35 +03:00