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vlad.os/LuaCsForBarotraumaEP
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aa0466ad5b56ab19cb8a1a8e38a51938f1d35d5d
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/Source/Items/Components
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Joonas Rikkonen 1a3184dbad (4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
..
Machines
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
Power
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Signal
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Door.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
ItemComponent.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
ItemLabel.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Repairable.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
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