Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
a740bf9a56525a72eac35648fe6466bc16274d40
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Characters/AI
T
History
Joonas Rikkonen c7a357d84c Fix for exceptions when a human is targeting a removed entity while debugdraw is enabled, accessing AITarget position properties after the target has been destroyed doesn't throw an exception (but does log an error in debug builds).
2017-08-13 20:00:52 +03:00
..
AIController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
AITarget.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CrewCommander.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
EnemyAIController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
HumanAIController.cs
Fix for exceptions when a human is targeting a removed entity while debugdraw is enabled, accessing AITarget position properties after the target has been destroyed doesn't throw an exception (but does log an error in debug builds).
2017-08-13 20:00:52 +03:00
Powered by Gitea Version: 1.26.4 Page: 38ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API