Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
a4f00310dce2d04308afd836eb97effa9a3adb30
LuaCsForBarotraumaEP/Subsurface/Source/Characters/Animation
History
Regalis a4f00310dc "Floor check" raycasts ignore platforms/stairs based on the bottom pos of the collider instead of the lowest limb, fixed IndoorsSteeringManager node diff checks
2016-11-17 20:00:03 +02:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
Changes to collider behavior
2016-11-16 21:30:49 -03:00
HumanoidAnimController.cs
Water slows down players based on the depth of the water relative to the bottom of the collider
2016-11-17 19:16:30 +02:00
Ragdoll.cs
"Floor check" raycasts ignore platforms/stairs based on the bottom pos of the collider instead of the lowest limb, fixed IndoorsSteeringManager node diff checks
2016-11-17 20:00:03 +02:00
Powered by Gitea Version: 1.25.4 Page: 41ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API