Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
a4bb8efa79cff61b0a4e9e01dcfeed48680cecec
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/StatusEffects
History
Joonas Rikkonen 2eaf22683d (ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
..
DelayedEffect.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
PropertyConditional.cs
(5e82d9084) PropertyConditionals return a match when checking status tag inequality and the target has no status tags (e.g. checking if a character doesn't have a StatusEffect with a "poison" tag should return true even if the character has no active StatusEffects).
2019-03-30 15:34:42 +02:00
StatusEffect.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
Powered by Gitea Version: 1.25.4 Page: 99ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API