Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/Components/Signal/WifiComponent.cs
2025-03-12 12:56:27 +00:00

35 lines
1.2 KiB
C#

using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma.Items.Components
{
partial class WifiComponent : IDrawableComponent
{
public Vector2 DrawSize
{
get { return new Vector2(range * 2); }
}
public void Draw(SpriteBatch spriteBatch, bool editing, float itemDepth = -1, Color? overrideColor = null)
{
if (!editing || !MapEntity.SelectedList.Contains(item)) { return; }
Vector2 pos = new Vector2(item.DrawPosition.X, -item.DrawPosition.Y);
ShapeExtensions.DrawLine(spriteBatch, pos + Vector2.UnitY * range, pos - Vector2.UnitY * range, Color.Cyan * 0.5f, 2);
ShapeExtensions.DrawLine(spriteBatch, pos + Vector2.UnitX * range, pos - Vector2.UnitX * range, Color.Cyan * 0.5f, 2);
ShapeExtensions.DrawCircle(spriteBatch, pos, range, 32, Color.Cyan * 0.5f, 3);
}
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
{
SharedEventWrite(msg);
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
SharedEventRead(msg);
}
}
}