Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Characters/AICharacter.cs
2020-03-04 13:04:10 +01:00

12 lines
341 B
C#

namespace Barotrauma
{
partial class AICharacter : Character
{
public override void DrawFront(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, Camera cam)
{
base.DrawFront(spriteBatch, cam);
if (GameMain.DebugDraw && !IsDead) aiController.DebugDraw(spriteBatch);
}
}
}