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vlad.os/LuaCsForBarotraumaEP
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a45f58cd08543cd38d379fceaa85b7dc0adee847
LuaCsForBarotraumaEP/Subsurface/Source/Map/Levels
History
Regalis 17d499d70a - clients only apply OnImpact statuseffects on items when the server says so
- fixed characters occasionally teleporting partially inside walls in mp
- made it easier to drag characters while swimming
2016-04-16 21:00:21 +03:00
..
CaveGenerator.cs
Some more commenting & cleanup
2016-04-10 21:03:40 +03:00
Level.cs
- clients only apply OnImpact statuseffects on items when the server says so
2016-04-16 21:00:21 +03:00
LevelRenderer.cs
Narrow caves in levels, more background sprites
2016-04-10 10:57:38 +03:00
Voronoi.cs
- level generation refactoring: moved most of the generation logic to a static GaveGenerator class + some minor cleanup
2016-04-02 16:03:41 +03:00
VoronoiElements.cs
- level generation refactoring: moved most of the generation logic to a static GaveGenerator class + some minor cleanup
2016-04-02 16:03:41 +03:00
WaterRenderer.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
WrappingWall.cs
- level generation refactoring: moved most of the generation logic to a static GaveGenerator class + some minor cleanup
2016-04-02 16:03:41 +03:00
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