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LuaCsForBarotraumaEP
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a447a4766176a7db4bc59e69aeffe1d52caaabe2
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Characters
/
AI
T
History
Joonas Rikkonen
2ae54a01a5
(ac7ab10b0) Pass AIObjectiveManager reference in the constructors instead of methods so that we can always access it.
2019-05-16 05:14:20 +03:00
..
AIController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
AITarget.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
EnemyAIController.cs
(d9d8b0f27) Always display waypoint ids in debug draw. Adjust the positions and the colors.
2019-05-16 05:12:44 +03:00
HumanAIController.cs
(ac7ab10b0) Pass AIObjectiveManager reference in the constructors instead of methods so that we can always access it.
2019-05-16 05:14:20 +03:00