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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/CubeMapFace.cs
T
2019-06-25 16:00:44 +03:00

39 lines
1018 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines the faces in a cube map for the <see cref="TextureCube"/> class.
/// </summary>
public enum CubeMapFace
{
/// <summary>
/// Positive X face in the cube map.
/// </summary>
PositiveX,
/// <summary>
/// Negative X face in the cube map.
/// </summary>
NegativeX,
/// <summary>
/// Positive Y face in the cube map.
/// </summary>
PositiveY,
/// <summary>
/// Negative Y face in the cube map.
/// </summary>
NegativeY,
/// <summary>
/// Positive Z face in the cube map.
/// </summary>
PositiveZ,
/// <summary>
/// Negative Z face in the cube map.
/// </summary>
NegativeZ
}
}