Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Classes/SteamApi.cs
T
2025-06-17 16:38:11 +03:00

55 lines
1.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
internal static class SteamAPI
{
internal static class Native
{
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_SteamAPI_Init", CallingConvention = CallingConvention.Cdecl )]
public static extern SteamAPIInitResult SteamInternal_SteamAPI_Init( IntPtr pszInternalCheckInterfaceVersions, IntPtr pOutErrMsg );
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_Shutdown", CallingConvention = CallingConvention.Cdecl )]
public static extern void SteamAPI_Shutdown();
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_GetHSteamPipe", CallingConvention = CallingConvention.Cdecl )]
public static extern HSteamPipe SteamAPI_GetHSteamPipe();
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_RestartAppIfNecessary", CallingConvention = CallingConvention.Cdecl )]
[return: MarshalAs( UnmanagedType.I1 )]
public static extern bool SteamAPI_RestartAppIfNecessary( uint unOwnAppID );
}
static internal SteamAPIInitResult Init( string pszInternalCheckInterfaceVersions, out string pOutErrMsg )
{
using var interfaceVersionsStr = new Utf8StringToNative( pszInternalCheckInterfaceVersions );
using var buffer = Helpers.Memory.Take();
var result = Native.SteamInternal_SteamAPI_Init( interfaceVersionsStr.Pointer, buffer.Ptr );
pOutErrMsg = Helpers.MemoryToString( buffer.Ptr );
return result;
}
static internal void Shutdown()
{
Native.SteamAPI_Shutdown();
}
static internal HSteamPipe GetHSteamPipe()
{
return Native.SteamAPI_GetHSteamPipe();
}
static internal bool RestartAppIfNecessary( uint unOwnAppID )
{
return Native.SteamAPI_RestartAppIfNecessary( unOwnAppID );
}
}
}