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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityGiveTalentPointsToAllies.cs
T
2024-10-28 15:03:46 +02:00

29 lines
1023 B
C#

#nullable enable
namespace Barotrauma.Abilities
{
internal sealed class CharacterAbilityGiveTalentPointsToAllies : CharacterAbility
{
private readonly int amount;
public CharacterAbilityGiveTalentPointsToAllies(CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
amount = abilityElement.GetAttributeInt("amount", 0);
if (amount == 0)
{
DebugConsole.ThrowError($"Error in talent {CharacterTalent.DebugIdentifier}, amount of talent points to give is 0.",
contentPackage: abilityElement.ContentPackage);
}
}
public override void InitializeAbility(bool addingFirstTime)
{
if (!addingFirstTime) { return; }
foreach (Character character in Character.GetFriendlyCrew(Character))
{
character.Info.AdditionalTalentPoints += amount;
}
}
}
}