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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityGiveStat.cs
T
2022-11-18 18:32:04 +02:00

20 lines
723 B
C#

namespace Barotrauma.Abilities
{
class CharacterAbilityGiveStat : CharacterAbility
{
private readonly StatTypes statType;
private readonly float value;
public CharacterAbilityGiveStat(CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
statType = CharacterAbilityGroup.ParseStatType(abilityElement.GetAttributeString("stattype", ""), CharacterTalent.DebugIdentifier);
value = abilityElement.GetAttributeFloat("value", 0f);
}
public override void InitializeAbility(bool addingFirstTime)
{
Character.ChangeStat(statType, value);
}
}
}