Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionPsychosis.cs
T
2023-05-10 15:07:17 +03:00

23 lines
719 B
C#

namespace Barotrauma
{
/// <summary>
/// A special affliction type that makes the character see and hear things that aren't there.
/// </summary>
partial class AfflictionPsychosis : Affliction
{
public AfflictionPsychosis(AfflictionPrefab prefab, float strength) : base(prefab, strength)
{
}
public override void Update(CharacterHealth characterHealth, Limb targetLimb, float deltaTime)
{
base.Update(characterHealth, targetLimb, deltaTime);
UpdateProjSpecific(characterHealth, targetLimb, deltaTime);
}
partial void UpdateProjSpecific(CharacterHealth characterHealth, Limb targetLimb, float deltaTime);
}
}