Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Events/Missions/EndMission.cs
2022-11-14 18:28:28 +02:00

20 lines
534 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class EndMission : Mission
{
public override void ServerWriteInitial(IWriteMessage msg, Client c)
{
base.ServerWriteInitial(msg, c);
boss.WriteSpawnData(msg, boss.ID, restrictMessageSize: false);
msg.WriteByte((byte)minions.Length);
foreach (Character minion in minions)
{
minion.WriteSpawnData(msg, minion.ID, restrictMessageSize: false);
}
}
}
}