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LuaCsForBarotraumaEP
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a2636133cabf346bc869b0b7e7c0cfcb8c48db36
LuaCsForBarotraumaEP
/
Subsurface
/
Sounds
History
Regalis
d4c308003b
Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps
2015-07-10 12:55:26 +03:00
..
AmbientSoundManager.cs
GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
2015-07-02 22:24:50 +03:00
OggSound.cs
First commit
2015-05-25 01:04:03 +03:00
OggStream.cs
First commit
2015-05-25 01:04:03 +03:00
Sound.cs
Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps
2015-07-10 12:55:26 +03:00
SoundManager.cs
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00