45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Net;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
|
|
namespace Steamworks
|
|
{
|
|
internal static class Platform
|
|
{
|
|
#if PLATFORM_WIN64
|
|
public const int StructPlatformPackSize = 8;
|
|
public const string LibraryName = "steam_api64";
|
|
public const CallingConvention MemberConvention = CallingConvention.Cdecl;
|
|
#elif PLATFORM_WIN32
|
|
public const int StructPlatformPackSize = 8;
|
|
public const string LibraryName = "steam_api";
|
|
public const CallingConvention MemberConvention = CallingConvention.ThisCall;
|
|
#elif PLATFORM_POSIX32
|
|
public const int StructPlatformPackSize = 4;
|
|
public const string LibraryName = "libsteam_api";
|
|
public const CallingConvention MemberConvention = CallingConvention.Cdecl;
|
|
#elif PLATFORM_POSIX64
|
|
public const int StructPlatformPackSize = 4;
|
|
public const string LibraryName = "libsteam_api64";
|
|
public const CallingConvention MemberConvention = CallingConvention.Cdecl;
|
|
#endif
|
|
|
|
public const int StructPackSize = 4;
|
|
|
|
|
|
|
|
public static int MemoryOffset( int memLocation )
|
|
{
|
|
#if PLATFORM_64
|
|
return memLocation;
|
|
#else
|
|
return memLocation / 2;
|
|
#endif
|
|
}
|
|
}
|
|
}
|