Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Generated/SteamInternal.cs
T
2020-01-10 14:42:38 -03:00

50 lines
2.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
internal static class SteamInternal
{
internal static class Native
{
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_GameServer_Init", CallingConvention = CallingConvention.Cdecl )]
[return: MarshalAs( UnmanagedType.I1 )]
public static extern bool SteamInternal_GameServer_Init( uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchVersionString );
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_FindOrCreateUserInterface", CallingConvention = CallingConvention.Cdecl )]
public static extern IntPtr SteamInternal_FindOrCreateUserInterface( int steamuser, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string versionname );
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_FindOrCreateGameServerInterface", CallingConvention = CallingConvention.Cdecl )]
public static extern IntPtr SteamInternal_FindOrCreateGameServerInterface( int steamuser, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string versionname );
[DllImport( Platform.LibraryName, EntryPoint = "SteamInternal_CreateInterface", CallingConvention = CallingConvention.Cdecl )]
public static extern IntPtr SteamInternal_CreateInterface( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string version );
}
static internal bool GameServer_Init( uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchVersionString )
{
return Native.SteamInternal_GameServer_Init( unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString );
}
static internal IntPtr FindOrCreateUserInterface( int steamuser, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string versionname )
{
return Native.SteamInternal_FindOrCreateUserInterface( steamuser, versionname );
}
static internal IntPtr FindOrCreateGameServerInterface( int steamuser, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string versionname )
{
return Native.SteamInternal_FindOrCreateGameServerInterface( steamuser, versionname );
}
static internal IntPtr CreateInterface( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string version )
{
return Native.SteamInternal_CreateInterface( version );
}
}
}