Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Generated/Interfaces/ISteamUtils.cs
T
2020-01-10 14:42:38 -03:00

453 lines
18 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
internal class ISteamUtils : SteamInterface
{
public override string InterfaceName => "SteamUtils009";
public override void InitInternals()
{
_GetSecondsSinceAppActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceAppActive>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 0 ) ) );
_GetSecondsSinceComputerActive = Marshal.GetDelegateForFunctionPointer<FGetSecondsSinceComputerActive>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 8 ) ) );
_GetConnectedUniverse = Marshal.GetDelegateForFunctionPointer<FGetConnectedUniverse>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 16 ) ) );
_GetServerRealTime = Marshal.GetDelegateForFunctionPointer<FGetServerRealTime>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 24 ) ) );
_GetIPCountry = Marshal.GetDelegateForFunctionPointer<FGetIPCountry>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 32 ) ) );
_GetImageSize = Marshal.GetDelegateForFunctionPointer<FGetImageSize>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 40 ) ) );
_GetImageRGBA = Marshal.GetDelegateForFunctionPointer<FGetImageRGBA>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 48 ) ) );
_GetCSERIPPort = Marshal.GetDelegateForFunctionPointer<FGetCSERIPPort>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 56 ) ) );
_GetCurrentBatteryPower = Marshal.GetDelegateForFunctionPointer<FGetCurrentBatteryPower>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 64 ) ) );
_GetAppID = Marshal.GetDelegateForFunctionPointer<FGetAppID>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 72 ) ) );
_SetOverlayNotificationPosition = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationPosition>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 80 ) ) );
_IsAPICallCompleted = Marshal.GetDelegateForFunctionPointer<FIsAPICallCompleted>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 88 ) ) );
_GetAPICallFailureReason = Marshal.GetDelegateForFunctionPointer<FGetAPICallFailureReason>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 96 ) ) );
_GetAPICallResult = Marshal.GetDelegateForFunctionPointer<FGetAPICallResult>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 104 ) ) );
_RunFrame = Marshal.GetDelegateForFunctionPointer<FRunFrame>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 112 ) ) );
_GetIPCCallCount = Marshal.GetDelegateForFunctionPointer<FGetIPCCallCount>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 120 ) ) );
_SetWarningMessageHook = Marshal.GetDelegateForFunctionPointer<FSetWarningMessageHook>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 128 ) ) );
_IsOverlayEnabled = Marshal.GetDelegateForFunctionPointer<FIsOverlayEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 136 ) ) );
_BOverlayNeedsPresent = Marshal.GetDelegateForFunctionPointer<FBOverlayNeedsPresent>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 144 ) ) );
_CheckFileSignature = Marshal.GetDelegateForFunctionPointer<FCheckFileSignature>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 152 ) ) );
_ShowGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FShowGamepadTextInput>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 160 ) ) );
_GetEnteredGamepadTextLength = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextLength>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 168 ) ) );
_GetEnteredGamepadTextInput = Marshal.GetDelegateForFunctionPointer<FGetEnteredGamepadTextInput>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 176 ) ) );
_GetSteamUILanguage = Marshal.GetDelegateForFunctionPointer<FGetSteamUILanguage>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 184 ) ) );
_IsSteamRunningInVR = Marshal.GetDelegateForFunctionPointer<FIsSteamRunningInVR>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 192 ) ) );
_SetOverlayNotificationInset = Marshal.GetDelegateForFunctionPointer<FSetOverlayNotificationInset>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 200 ) ) );
_IsSteamInBigPictureMode = Marshal.GetDelegateForFunctionPointer<FIsSteamInBigPictureMode>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 208 ) ) );
_StartVRDashboard = Marshal.GetDelegateForFunctionPointer<FStartVRDashboard>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 216 ) ) );
_IsVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FIsVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 224 ) ) );
_SetVRHeadsetStreamingEnabled = Marshal.GetDelegateForFunctionPointer<FSetVRHeadsetStreamingEnabled>( Marshal.ReadIntPtr( VTable, Platform.MemoryOffset( 232 ) ) );
}
internal override void Shutdown()
{
base.Shutdown();
_GetSecondsSinceAppActive = null;
_GetSecondsSinceComputerActive = null;
_GetConnectedUniverse = null;
_GetServerRealTime = null;
_GetIPCountry = null;
_GetImageSize = null;
_GetImageRGBA = null;
_GetCSERIPPort = null;
_GetCurrentBatteryPower = null;
_GetAppID = null;
_SetOverlayNotificationPosition = null;
_IsAPICallCompleted = null;
_GetAPICallFailureReason = null;
_GetAPICallResult = null;
_RunFrame = null;
_GetIPCCallCount = null;
_SetWarningMessageHook = null;
_IsOverlayEnabled = null;
_BOverlayNeedsPresent = null;
_CheckFileSignature = null;
_ShowGamepadTextInput = null;
_GetEnteredGamepadTextLength = null;
_GetEnteredGamepadTextInput = null;
_GetSteamUILanguage = null;
_IsSteamRunningInVR = null;
_SetOverlayNotificationInset = null;
_IsSteamInBigPictureMode = null;
_StartVRDashboard = null;
_IsVRHeadsetStreamingEnabled = null;
_SetVRHeadsetStreamingEnabled = null;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetSecondsSinceAppActive( IntPtr self );
private FGetSecondsSinceAppActive _GetSecondsSinceAppActive;
#endregion
internal uint GetSecondsSinceAppActive()
{
var returnValue = _GetSecondsSinceAppActive( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetSecondsSinceComputerActive( IntPtr self );
private FGetSecondsSinceComputerActive _GetSecondsSinceComputerActive;
#endregion
internal uint GetSecondsSinceComputerActive()
{
var returnValue = _GetSecondsSinceComputerActive( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate Universe FGetConnectedUniverse( IntPtr self );
private FGetConnectedUniverse _GetConnectedUniverse;
#endregion
internal Universe GetConnectedUniverse()
{
var returnValue = _GetConnectedUniverse( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetServerRealTime( IntPtr self );
private FGetServerRealTime _GetServerRealTime;
#endregion
internal uint GetServerRealTime()
{
var returnValue = _GetServerRealTime( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate Utf8StringPointer FGetIPCountry( IntPtr self );
private FGetIPCountry _GetIPCountry;
#endregion
internal string GetIPCountry()
{
var returnValue = _GetIPCountry( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FGetImageSize( IntPtr self, int iImage, ref uint pnWidth, ref uint pnHeight );
private FGetImageSize _GetImageSize;
#endregion
internal bool GetImageSize( int iImage, ref uint pnWidth, ref uint pnHeight )
{
var returnValue = _GetImageSize( Self, iImage, ref pnWidth, ref pnHeight );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FGetImageRGBA( IntPtr self, int iImage, [In,Out] byte[] pubDest, int nDestBufferSize );
private FGetImageRGBA _GetImageRGBA;
#endregion
internal bool GetImageRGBA( int iImage, [In,Out] byte[] pubDest, int nDestBufferSize )
{
var returnValue = _GetImageRGBA( Self, iImage, pubDest, nDestBufferSize );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FGetCSERIPPort( IntPtr self, ref uint unIP, ref ushort usPort );
private FGetCSERIPPort _GetCSERIPPort;
#endregion
internal bool GetCSERIPPort( ref uint unIP, ref ushort usPort )
{
var returnValue = _GetCSERIPPort( Self, ref unIP, ref usPort );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate byte FGetCurrentBatteryPower( IntPtr self );
private FGetCurrentBatteryPower _GetCurrentBatteryPower;
#endregion
internal byte GetCurrentBatteryPower()
{
var returnValue = _GetCurrentBatteryPower( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetAppID( IntPtr self );
private FGetAppID _GetAppID;
#endregion
internal uint GetAppID()
{
var returnValue = _GetAppID( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FSetOverlayNotificationPosition( IntPtr self, NotificationPosition eNotificationPosition );
private FSetOverlayNotificationPosition _SetOverlayNotificationPosition;
#endregion
internal void SetOverlayNotificationPosition( NotificationPosition eNotificationPosition )
{
_SetOverlayNotificationPosition( Self, eNotificationPosition );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FIsAPICallCompleted( IntPtr self, SteamAPICall_t hSteamAPICall, [MarshalAs( UnmanagedType.U1 )] ref bool pbFailed );
private FIsAPICallCompleted _IsAPICallCompleted;
#endregion
internal bool IsAPICallCompleted( SteamAPICall_t hSteamAPICall, [MarshalAs( UnmanagedType.U1 )] ref bool pbFailed )
{
var returnValue = _IsAPICallCompleted( Self, hSteamAPICall, ref pbFailed );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate SteamAPICallFailure FGetAPICallFailureReason( IntPtr self, SteamAPICall_t hSteamAPICall );
private FGetAPICallFailureReason _GetAPICallFailureReason;
#endregion
internal SteamAPICallFailure GetAPICallFailureReason( SteamAPICall_t hSteamAPICall )
{
var returnValue = _GetAPICallFailureReason( Self, hSteamAPICall );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FGetAPICallResult( IntPtr self, SteamAPICall_t hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, [MarshalAs( UnmanagedType.U1 )] ref bool pbFailed );
private FGetAPICallResult _GetAPICallResult;
#endregion
internal bool GetAPICallResult( SteamAPICall_t hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, [MarshalAs( UnmanagedType.U1 )] ref bool pbFailed )
{
var returnValue = _GetAPICallResult( Self, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, ref pbFailed );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FRunFrame( IntPtr self );
private FRunFrame _RunFrame;
#endregion
internal void RunFrame()
{
_RunFrame( Self );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetIPCCallCount( IntPtr self );
private FGetIPCCallCount _GetIPCCallCount;
#endregion
internal uint GetIPCCallCount()
{
var returnValue = _GetIPCCallCount( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FSetWarningMessageHook( IntPtr self, IntPtr pFunction );
private FSetWarningMessageHook _SetWarningMessageHook;
#endregion
internal void SetWarningMessageHook( IntPtr pFunction )
{
_SetWarningMessageHook( Self, pFunction );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FIsOverlayEnabled( IntPtr self );
private FIsOverlayEnabled _IsOverlayEnabled;
#endregion
internal bool IsOverlayEnabled()
{
var returnValue = _IsOverlayEnabled( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FBOverlayNeedsPresent( IntPtr self );
private FBOverlayNeedsPresent _BOverlayNeedsPresent;
#endregion
internal bool BOverlayNeedsPresent()
{
var returnValue = _BOverlayNeedsPresent( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate SteamAPICall_t FCheckFileSignature( IntPtr self, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string szFileName );
private FCheckFileSignature _CheckFileSignature;
#endregion
internal async Task<CheckFileSignature_t?> CheckFileSignature( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string szFileName )
{
var returnValue = _CheckFileSignature( Self, szFileName );
return await CheckFileSignature_t.GetResultAsync( returnValue );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FShowGamepadTextInput( IntPtr self, GamepadTextInputMode eInputMode, GamepadTextInputLineMode eLineInputMode, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchDescription, uint unCharMax, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchExistingText );
private FShowGamepadTextInput _ShowGamepadTextInput;
#endregion
internal bool ShowGamepadTextInput( GamepadTextInputMode eInputMode, GamepadTextInputLineMode eLineInputMode, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchDescription, uint unCharMax, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchExistingText )
{
var returnValue = _ShowGamepadTextInput( Self, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate uint FGetEnteredGamepadTextLength( IntPtr self );
private FGetEnteredGamepadTextLength _GetEnteredGamepadTextLength;
#endregion
internal uint GetEnteredGamepadTextLength()
{
var returnValue = _GetEnteredGamepadTextLength( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FGetEnteredGamepadTextInput( IntPtr self, IntPtr pchText, uint cchText );
private FGetEnteredGamepadTextInput _GetEnteredGamepadTextInput;
#endregion
internal bool GetEnteredGamepadTextInput( out string pchText )
{
IntPtr mempchText = Helpers.TakeMemory();
var returnValue = _GetEnteredGamepadTextInput( Self, mempchText, (1024 * 32) );
pchText = Helpers.MemoryToString( mempchText );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate Utf8StringPointer FGetSteamUILanguage( IntPtr self );
private FGetSteamUILanguage _GetSteamUILanguage;
#endregion
internal string GetSteamUILanguage()
{
var returnValue = _GetSteamUILanguage( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FIsSteamRunningInVR( IntPtr self );
private FIsSteamRunningInVR _IsSteamRunningInVR;
#endregion
internal bool IsSteamRunningInVR()
{
var returnValue = _IsSteamRunningInVR( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FSetOverlayNotificationInset( IntPtr self, int nHorizontalInset, int nVerticalInset );
private FSetOverlayNotificationInset _SetOverlayNotificationInset;
#endregion
internal void SetOverlayNotificationInset( int nHorizontalInset, int nVerticalInset )
{
_SetOverlayNotificationInset( Self, nHorizontalInset, nVerticalInset );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FIsSteamInBigPictureMode( IntPtr self );
private FIsSteamInBigPictureMode _IsSteamInBigPictureMode;
#endregion
internal bool IsSteamInBigPictureMode()
{
var returnValue = _IsSteamInBigPictureMode( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FStartVRDashboard( IntPtr self );
private FStartVRDashboard _StartVRDashboard;
#endregion
internal void StartVRDashboard()
{
_StartVRDashboard( Self );
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
[return: MarshalAs( UnmanagedType.I1 )]
private delegate bool FIsVRHeadsetStreamingEnabled( IntPtr self );
private FIsVRHeadsetStreamingEnabled _IsVRHeadsetStreamingEnabled;
#endregion
internal bool IsVRHeadsetStreamingEnabled()
{
var returnValue = _IsVRHeadsetStreamingEnabled( Self );
return returnValue;
}
#region FunctionMeta
[UnmanagedFunctionPointer( Platform.MemberConvention )]
private delegate void FSetVRHeadsetStreamingEnabled( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bEnabled );
private FSetVRHeadsetStreamingEnabled _SetVRHeadsetStreamingEnabled;
#endregion
internal void SetVRHeadsetStreamingEnabled( [MarshalAs( UnmanagedType.U1 )] bool bEnabled )
{
_SetVRHeadsetStreamingEnabled( Self, bEnabled );
}
}
}