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LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Facepunch.Steamworks.Win64.csproj
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2020-03-27 15:22:59 -03:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>Facepunch.Steamworks.Win64</AssemblyName>
<DefineConstants>$(DefineConstants);PLATFORM_WIN64;PLATFORM_WIN;PLATFORM_64</DefineConstants>
<TargetFrameworks>netstandard2.1</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>8.0</LangVersion>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<None Update="steam_api64.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<PropertyGroup>
<Authors>Garry Newman</Authors>
<PackageId>Facepunch.Steamworks</PackageId>
<PackageDescription>Another fucking c# Steamworks implementation</PackageDescription>
<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
<PackageIconUrl>https://files.facepunch.com/garry/c5edce1c-0c21-4c5d-95b6-37743be7455d.jpg</PackageIconUrl>
<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
<PackageVersion>2.2.0</PackageVersion>
<LangVersion>latest</LangVersion>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryUrl>https://github.com/Facepunch/Facepunch.Steamworks.git</RepositoryUrl>
<RepositoryType>git</RepositoryType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|netstandard2.1|x64'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.1|x64'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|netstandard2.1|AnyCPU'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.1|AnyCPU'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<Import Project="Facepunch.Steamworks.targets" />
</Project>