Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterInfo.cs
T
2020-01-10 14:42:38 -03:00

40 lines
1.1 KiB
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class CharacterInfo
{
public void ServerWrite(IWriteMessage msg)
{
msg.Write(ID);
msg.Write(Name);
msg.Write((byte)Gender);
msg.Write((byte)Race);
msg.Write((byte)HeadSpriteId);
msg.Write((byte)Head.HairIndex);
msg.Write((byte)Head.BeardIndex);
msg.Write((byte)Head.MoustacheIndex);
msg.Write((byte)Head.FaceAttachmentIndex);
msg.Write(ragdollFileName);
if (Job != null)
{
msg.Write(Job.Prefab.Identifier);
msg.Write((byte)Job.Variant);
msg.Write((byte)Job.Skills.Count);
foreach (Skill skill in Job.Skills)
{
msg.Write(skill.Identifier);
msg.Write(skill.Level);
}
}
else
{
msg.Write("");
msg.Write((byte)0);
}
// TODO: animations
}
}
}