Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Events/Missions/CombatMission.cs
T
2020-02-07 20:47:03 +02:00

30 lines
702 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class CombatMission
{
public override string Description
{
get
{
if (descriptions == null) return "";
if (GameMain.Client?.Character == null)
{
//non-team-specific description
return descriptions[0];
}
//team specific
return descriptions[GameMain.Client.Character.TeamID == Character.TeamType.Team1 ? 1 : 2];
}
}
public override void ClientReadInitial(IReadMessage msg)
{
//do nothing
}
}
}