Files
LuaCsForBarotraumaEP/Subsurface/GameSession/HireManager.cs
2015-05-25 01:04:03 +03:00

28 lines
643 B
C#

using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Subsurface
{
class HireManager
{
public List<CharacterInfo> availableCharacters;
const int MaxAvailableCharacters = 10;
public HireManager()
{
availableCharacters = new List<CharacterInfo>();
}
public void GenerateCharacters(string file, int amount)
{
for (int i = 0 ; i<amount ; i++)
{
availableCharacters.Add(new CharacterInfo(file));
Debug.Write(availableCharacters.Last().name);
}
}
}
}