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9d92b696f0f1ea832c88f4b62914f07820fc026e
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
T
History
Joonas Rikkonen
9d92b696f0
Fixed clients getting kicked if they receive an entity event that's more recent than the one they're expecting. This happens often even when there's no actual error, for example if the client happens to receive messages in an incorrect order (the messages are sent using the Unreliable delivery method). Instead of getting themselves kicked, the clients should just ignore the event and wait until they receive the correct one.
2018-10-28 21:12:30 +02:00
..
Properties
v0.8.2.1
2018-10-14 22:46:22 +03:00
Source
Fixed clients getting kicked if they receive an entity event that's more recent than the one they're expecting. This happens often even when there's no actual error, for example if the client happens to receive messages in an incorrect order (the messages are sent using the Unreliable delivery method). Instead of getting themselves kicked, the clients should just ignore the event and wait until they receive the correct one.
2018-10-28 21:12:30 +02:00
BarotraumaClient.csproj
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
BarotraumaClient.csproj.user
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
freetype6.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
MonoGame.Framework.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
OpenAL32.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenTK.dll.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
packages.config
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
SharpFont.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
wrap_oal.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00