310 lines
12 KiB
C#
310 lines
12 KiB
C#
using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using Barotrauma.Extensions;
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namespace Barotrauma
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{
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[Flags]
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enum MapEntityCategory
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{
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None = 0,
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Structure = 1,
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Decorative = 2,
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Machine = 4,
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Medical = 8,
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Weapon = 16,
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Diving = 32,
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Equipment = 64,
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Fuel = 128,
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Electrical = 256,
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Material = 1024,
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Alien = 2048,
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Wrecked = 4096,
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ItemAssembly = 8192,
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Legacy = 16384,
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Misc = 32768
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}
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abstract partial class MapEntityPrefab : PrefabWithUintIdentifier
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{
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public static IEnumerable<MapEntityPrefab> List
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{
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get
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{
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foreach (var ep in CoreEntityPrefab.Prefabs)
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{
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yield return ep;
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}
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foreach (var ep in StructurePrefab.Prefabs)
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{
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yield return ep;
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}
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foreach (var ep in ItemPrefab.Prefabs)
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{
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yield return ep;
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}
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foreach (var ep in ItemAssemblyPrefab.Prefabs)
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{
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yield return ep;
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}
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}
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}
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//which prefab has been selected for placing
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public static MapEntityPrefab Selected { get; set; }
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//the position where the structure is being placed (needed when stretching the structure)
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protected static Vector2 placePosition;
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public static bool SelectPrefab(object selection)
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{
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if ((Selected = selection as MapEntityPrefab) != null)
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{
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placePosition = Vector2.Zero;
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return true;
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}
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else
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{
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return false;
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}
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}
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//a method that allows the GUIListBoxes to check through a delegate if the entityprefab is still selected
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public static object GetSelected()
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{
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return (object)Selected;
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}
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/// <summary>
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/// Find a matching map entity prefab
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/// </summary>
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/// <param name="name">The name of the item (can be omitted when searching based on identifier)</param>
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/// <param name="identifier">The identifier of the item (if null, the identifier is ignored and the search is done only based on the name)</param>
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[Obsolete("Prefer MapEntityPrefab.FindByIdentifier or MapEntityPrefab.FindByName")]
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public static MapEntityPrefab Find(string name, string identifier = null, bool showErrorMessages = true)
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{
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return Find(name, (identifier ?? "").ToIdentifier(), showErrorMessages);
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}
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[Obsolete("Prefer MapEntityPrefab.FindByIdentifier or MapEntityPrefab.FindByName")]
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public static MapEntityPrefab Find(string name, Identifier identifier, bool showErrorMessages = true)
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{
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//try to search based on identifier first
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if (string.IsNullOrEmpty(name) && !identifier.IsEmpty)
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{
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if (CoreEntityPrefab.Prefabs.ContainsKey(identifier)) { return CoreEntityPrefab.Prefabs[identifier]; }
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if (StructurePrefab.Prefabs.ContainsKey(identifier)) { return StructurePrefab.Prefabs[identifier]; }
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if (ItemPrefab.Prefabs.ContainsKey(identifier)) { return ItemPrefab.Prefabs[identifier]; }
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if (ItemAssemblyPrefab.Prefabs.ContainsKey(identifier)) { return ItemAssemblyPrefab.Prefabs[identifier]; }
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}
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foreach (MapEntityPrefab prefab in List)
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{
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if (!identifier.IsEmpty)
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{
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if (prefab.Identifier != identifier)
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{
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if (prefab.Aliases != null && prefab.Aliases.Any(a => a == identifier))
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{
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return prefab;
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}
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continue;
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}
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else
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{
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if (string.IsNullOrEmpty(name)) { return prefab; }
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}
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}
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if (!string.IsNullOrEmpty(name))
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{
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if (prefab.Name.Equals(name, StringComparison.OrdinalIgnoreCase) ||
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prefab.OriginalName.Equals(name, StringComparison.OrdinalIgnoreCase) ||
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(prefab.Aliases != null && prefab.Aliases.Any(a => a.Equals(name, StringComparison.OrdinalIgnoreCase))))
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{
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return prefab;
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}
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}
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}
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if (showErrorMessages)
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{
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DebugConsole.ThrowError("Failed to find a matching MapEntityPrefab (name: \"" + name + "\", identifier: \"" + identifier + "\").\n" + Environment.StackTrace.CleanupStackTrace());
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}
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return null;
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}
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public static MapEntityPrefab GetRandom(Predicate<MapEntityPrefab> predicate, Rand.RandSync sync)
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{
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return List.GetRandom(p => predicate(p), sync);
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}
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/// <summary>
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/// Find a matching map entity prefab
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/// </summary>
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/// <param name="predicate">A predicate that returns true on the desired prefab.</param>
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public static MapEntityPrefab Find(Predicate<MapEntityPrefab> predicate)
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{
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return List.FirstOrDefault(p => predicate(p));
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}
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public static MapEntityPrefab FindByName(string name)
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{
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if (name.IsNullOrEmpty()) { throw new ArgumentException($"{nameof(name)} must not be null or empty"); }
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return Find(prefab =>
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prefab.Name.Equals(name, StringComparison.OrdinalIgnoreCase) ||
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prefab.OriginalName.Equals(name, StringComparison.OrdinalIgnoreCase) ||
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(prefab.Aliases != null &&
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prefab.Aliases.Any(a => a.Equals(name, StringComparison.OrdinalIgnoreCase))));
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}
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public static MapEntityPrefab FindByIdentifier(Identifier identifier)
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=> CoreEntityPrefab.Prefabs.TryGet(identifier, out var corePrefab) ? corePrefab
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: ItemPrefab.Prefabs.TryGet(identifier, out var itemPrefab) ? itemPrefab
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: StructurePrefab.Prefabs.TryGet(identifier, out var structurePrefab) ? structurePrefab
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: ItemAssemblyPrefab.Prefabs.TryGet(identifier, out var itemAssemblyPrefab) ? itemAssemblyPrefab
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: (MapEntityPrefab)null;
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public abstract Sprite Sprite { get; }
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public abstract string OriginalName { get; }
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public abstract LocalizedString Name { get; }
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public abstract ImmutableHashSet<Identifier> Tags { get; }
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/// <summary>
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/// Links defined to identifiers.
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/// </summary>
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public abstract ImmutableHashSet<Identifier> AllowedLinks { get; }
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public abstract MapEntityCategory Category { get; }
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//If a matching prefab is not found when loading a sub, the game will attempt to find a prefab with a matching alias.
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//(allows changing names while keeping backwards compatibility with older sub files)
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public abstract ImmutableHashSet<string> Aliases { get; }
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//is it possible to stretch the entity horizontally/vertically
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[Serialize(false, IsPropertySaveable.No)]
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public bool ResizeHorizontal { get; protected set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool ResizeVertical { get; protected set; }
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[Serialize("", IsPropertySaveable.No)]
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public LocalizedString Description { get; protected set; }
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[Serialize("", IsPropertySaveable.No)]
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public string AllowedUpgrades { get; protected set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool HideInMenus { get; protected set; }
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[Serialize("", IsPropertySaveable.No)]
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public string Subcategory { get; protected set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool Linkable { get; protected set; }
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[Serialize("1.0,1.0,1.0,1.0", IsPropertySaveable.No)]
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public Color SpriteColor { get; protected set; }
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[Serialize(1f, IsPropertySaveable.Yes), Editable(0.1f, 10f, DecimalCount = 3)]
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public float Scale { get; protected set; }
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protected MapEntityPrefab(Identifier identifier) : base(null, identifier) { }
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public MapEntityPrefab(ContentXElement element, ContentFile file) : base(file, element) { }
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public string GetItemNameTextId()
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{
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var textId = $"entityname.{Identifier}";
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return TextManager.ContainsTag(textId) ? textId : null;
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}
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public string GetHullNameTextId()
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{
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var textId = $"roomname.{Identifier}";
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return TextManager.ContainsTag(textId) ? textId : null;
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}
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private string cachedAllowedUpgrades = "";
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private ImmutableHashSet<Identifier> allowedUpgradeSet;
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public IEnumerable<Identifier> GetAllowedUpgrades()
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{
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if (string.IsNullOrWhiteSpace(AllowedUpgrades)) { return Enumerable.Empty<Identifier>(); }
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if (allowedUpgradeSet is null || cachedAllowedUpgrades != AllowedUpgrades)
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{
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allowedUpgradeSet = AllowedUpgrades.Split(",").ToIdentifiers().ToImmutableHashSet();
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cachedAllowedUpgrades = AllowedUpgrades;
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}
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return allowedUpgradeSet;
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}
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public bool HasSubCategory(string subcategory)
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{
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return subcategory?.Equals(this.Subcategory, StringComparison.OrdinalIgnoreCase) ?? false;
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}
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protected abstract void CreateInstance(Rectangle rect);
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#if DEBUG
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public void DebugCreateInstance()
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{
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Rectangle rect = new Rectangle(new Point((int)Screen.Selected.Cam.WorldViewCenter.X, (int)Screen.Selected.Cam.WorldViewCenter.Y), new Point((int)Submarine.GridSize.X, (int)Submarine.GridSize.Y));
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CreateInstance(rect);
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}
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#endif
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/// <summary>
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/// Check if the name or any of the aliases of this prefab match the given name.
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/// </summary>
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public bool NameMatches(string name, StringComparison comparisonType) => OriginalName.Equals(name, comparisonType) || (Aliases != null && Aliases.Any(a => a.Equals(name, comparisonType)));
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public bool NameMatches(IEnumerable<string> allowedNames, StringComparison comparisonType) => allowedNames.Any(n => NameMatches(n, comparisonType));
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public bool IsLinkAllowed(MapEntityPrefab target)
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{
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if (target == null) { return false; }
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if (target is StructurePrefab && AllowedLinks.Contains("structure".ToIdentifier())) { return true; }
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if (target is ItemPrefab && AllowedLinks.Contains("item".ToIdentifier())) { return true; }
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if (target is LinkedSubmarinePrefab && Tags.Contains("dock".ToIdentifier())) { return true; }
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if (this is LinkedSubmarinePrefab && target.Tags.Contains("dock".ToIdentifier())) { return true; }
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return AllowedLinks.Contains(target.Identifier) || target.AllowedLinks.Contains(Identifier)
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|| target.Tags.Any(t => AllowedLinks.Contains(t)) || Tags.Any(t => target.AllowedLinks.Contains(t));
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}
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protected void LoadDescription(ContentXElement element)
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{
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Identifier descriptionIdentifier = element.GetAttributeIdentifier("descriptionidentifier", "");
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Identifier nameIdentifier = element.GetAttributeIdentifier("nameidentifier", "");
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string originalDescription = Description.Value;
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if (descriptionIdentifier != Identifier.Empty)
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{
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Description = TextManager.Get($"EntityDescription.{descriptionIdentifier}");
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}
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else if (nameIdentifier == Identifier.Empty)
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{
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Description = TextManager.Get($"EntityDescription.{Identifier}");
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}
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else
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{
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Description = TextManager.Get($"EntityDescription.{nameIdentifier}");
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}
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if (!originalDescription.IsNullOrEmpty())
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{
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Description = Description.Fallback(originalDescription);
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}
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}
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}
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}
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