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LuaCsForBarotraumaEP
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9cfbbb44ed615afb47c484f159ea253a2f311081
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Characters
/
AI
/
Objectives
History
Regalis
f3112e29b4
Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
2016-02-16 20:52:39 +02:00
..
AIObjective.cs
Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix
2015-12-23 00:10:02 +02:00
AIObjectiveCombat.cs
v0.3:
2016-01-23 14:37:00 +02:00
AIObjectiveContainItem.cs
Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
2016-02-16 20:52:39 +02:00
AIObjectiveFindDivingGear.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
AIObjectiveFindSafety.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
AIObjectiveFixLeak.cs
Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
2016-01-14 21:06:08 +02:00
AIObjectiveFixLeaks.cs
Merge branch 'master' of
https://bitbucket.org/Regalis11/subsurface-private
2016-01-18 21:48:40 +02:00
AIObjectiveGetItem.cs
Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
2016-02-16 20:52:39 +02:00
AIObjectiveGoTo.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
AIObjectiveIdle.cs
Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
2016-01-14 21:06:08 +02:00
AIObjectiveManager.cs
v0.3:
2016-01-23 14:37:00 +02:00
AIObjectiveOperateItem.cs
- CrewCommander key can be changed
2016-01-20 00:26:45 +02:00