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9b5e78fce47450f039f8dbc914bf5b32c81c75ea
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Holdable
History
Regalis 9b5e78fce4 Re-enabled repairtool character damage
2016-02-13 21:24:41 +02:00
..
Holdable.cs
Voting bugfixes
2016-02-12 23:41:28 +02:00
MeleeWeapon.cs
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
Pickable.cs
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
2015-12-17 18:26:40 +02:00
Propulsion.cs
Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
2015-12-14 18:59:59 +02:00
RangedWeapon.cs
AI combat, misc AI improvements, characters can't get stuck inside doors
2015-12-03 18:34:35 +02:00
RepairTool.cs
Re-enabled repairtool character damage
2016-02-13 21:24:41 +02:00
Throwable.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
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