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LuaCsForBarotraumaEP
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98b04f1147d5ecbb902fb1a5ce8c0dd1f2bef7a3
LuaCsForBarotraumaEP
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Subsurface
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Source
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Sounds
History
Regalis
f8fec79785
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
..
OggSound.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OggStream.cs
v0.4.1.3:
2016-05-27 14:41:34 +03:00
Sound.cs
Water forces aren't applied to disabled bodies, logging sound loading
2016-04-22 23:46:36 +03:00
SoundManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SoundPlayer.cs
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00