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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Sounds/Sound.cs
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Joonas Rikkonen 855891704d Reverted sound loading changes in 2cb0ee73. I don't think sharing the same Sound objects is necessary, because Sounds using the same audio clip already share the same OggSound object which holds the actual audio data. Also I think these changes would cause removing a sound to break other sounds sharing the same audio clip.
2018-01-09 12:16:17 +02:00

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