Files
LuaCsForBarotraumaEP/BarotraumaServer/BarotraumaServer.csproj.rej
T
juanjp600 7bc535780c Reducing usage of #if CLIENT / #elif SERVER
The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
2017-06-14 17:30:40 -03:00

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diff a/BarotraumaServer/BarotraumaServer.csproj b/BarotraumaServer/BarotraumaServer.csproj (rejected hunks)
@@ -34,6 +34,10 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
+ <Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL" />
+ <Reference Include="RestSharp">
+ <HintPath>..\packages\RestSharp.105.2.3\lib\net45\RestSharp.dll</HintPath>
+ </Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />