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95937694f4dde4dfd3884cd3ccef26ec54d3daf3
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Holdable
History
Regalis 641e579e92 Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
..
Holdable.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
MeleeWeapon.cs
Renamed the CollisionMisc collision category to CollisionItem, teleporting items inside/outside the sub if their physicsbody leaves/enters a hull, powercontainer charge can be changed in editor (i.e. batteries can be set to fully loaded)
2016-05-19 19:47:26 +03:00
Pickable.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
Propulsion.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
RangedWeapon.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
RepairTool.cs
Topwindow sprite fix, fixed null reference exception when welding/cutting walls that aren't part of a sub
2016-09-21 19:39:00 +03:00
Throwable.cs
Particle emitters can be assigned to statuseffects, fixed item.Submarine not being set correctly for throwable items, flare particles + sounds, nerfed some of the medical items
2016-05-11 20:16:50 +03:00
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