81 lines
3.8 KiB
XML
81 lines
3.8 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Character name ="endworm" humanoid="false" health="10000.0" doesbleed="false">
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<sound file="Content/Characters/Endworm/endwormidle.ogg" state="None" range="8000" />
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<sound file="Content/Characters/Endworm/endwormattack1.ogg" state="Attack" range="8000" />
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<sound file="Content/Characters/Endworm/endwormattack2.ogg" state="Attack" range="8000" />
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<ragdoll waveamplitude="100.0" wavelength="1000" speed="2.0" scale ="2.0" flip="false" canentersubmarine="false">
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<collider radius="300"/>
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<!-- head -->
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<limb id = "0" radius="300" type="Head" steerforce="3.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,478,720,546" depth="0.05"/>
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</limb>
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<!-- body -->
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<limb id = "1" radius="300" type="Torso">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.01" origin="0.5,0.5"/>
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</limb>
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<!-- body -->
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<limb id = "2" radius="300" type="Torso" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.02" origin="0.5,0.5"/>
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</limb>
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<limb id = "3" radius="300" type="Torso" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.03" origin="0.5,0.5"/>
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</limb>
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<limb id = "4" radius="300" type="Tail" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.04" origin="0.5,0.5"/>
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</limb>
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<limb id = "5" radius="300" type="Tail" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.05" origin="0.5,0.5"/>
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</limb>
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<limb id = "6" radius="300" type="Tail" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="0,0,702,448" depth="0.06" origin="0.5,0.5"/>
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</limb>
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<limb id = "7" radius="150" type="Tail" steerforce="0.0">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="704,0,320,400" depth="0.07" origin="0.5,0.5"/>
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</limb>
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<limb id = "8" width="50" height="320">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="755,552,137,470" depth="0.08" origin="0.5,0.5"/>
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<attack range="800" duration="0.5" damage="30" stun="5.0" torque="-100" structuredamage="500" damagetype="slash"/>
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</limb>
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<limb id = "9" width="50" height="320">
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<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="892,552,137,470" depth="0.08" origin="0.6,0.5"/>
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<attack range="800" duration="0.5" damage="30" stun="5.0" torque="100" structuredamage="500" damagetype="slash"/>
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</limb>
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<!-- head to body -->
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<joint limb1="0" limb1anchor="0,-80" limb2="1" limb2anchor="0,170" lowerlimit="-10" upperlimit="10"/>
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<joint limb1="1" limb1anchor="0,-160" limb2="2" limb2anchor="0,160" lowerlimit="-30" upperlimit="30"/>
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<joint limb1="2" limb1anchor="0,-160" limb2="3" limb2anchor="0,160" lowerlimit="-30" upperlimit="30"/>
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<joint limb1="3" limb1anchor="0,-160" limb2="4" limb2anchor="0,160" lowerlimit="-30" upperlimit="30"/>
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<joint limb1="4" limb1anchor="0,-160" limb2="5" limb2anchor="0,160" lowerlimit="-30" upperlimit="30"/>
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<joint limb1="5" limb1anchor="0,-160" limb2="6" limb2anchor="0,160" lowerlimit="-30" upperlimit="30"/>
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<joint limb1="6" limb1anchor="0,-160" limb2="7" limb2anchor="100,0" lowerlimit="80" upperlimit="100"/>
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<joint limb1="0" limb1anchor="-160,50" limb2="8" limb2anchor="0,-200" lowerlimit="-20" upperlimit="50"/>
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<joint limb1="0" limb1anchor="160,50" limb2="9" limb2anchor="0,-200" lowerlimit="-50" upperlimit="20"/>
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</ragdoll>
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<ai attackrooms="100.0" attackweaker="50" attackstronger="-30" sight="0.1" hearing="2.0"/>
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</Character>
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