61 lines
2.4 KiB
C#
61 lines
2.4 KiB
C#
using Barotrauma.Networking;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma
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{
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partial class EventManager
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{
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public void ServerRead(IReadMessage inc, Client sender)
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{
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UInt16 actionId = inc.ReadUInt16();
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byte selectedOption = inc.ReadByte();
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foreach (Event ev in activeEvents)
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{
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if (ev is not ScriptedEvent scriptedEvent) { continue; }
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var actions = FindActions(scriptedEvent);
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foreach (EventAction action in actions.Select(a => a.Item2))
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{
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if (action is not ConversationAction convAction || convAction.Identifier != actionId) { continue; }
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if (!convAction.TargetClients.Contains(sender))
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{
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#if DEBUG || UNSTABLE
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DebugConsole.ThrowError($"Client \"{sender.Name}\" tried to respond to a ConversationAction that was not targeted to them.");
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#endif
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continue;
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}
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if (convAction.SelectedOption > -1)
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{
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//someone else already chose an option for this conversation: interrupt for this client
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convAction.ServerWrite(convAction.Speaker, sender, interrupt: true);
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}
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else
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{
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if (selectedOption == byte.MaxValue)
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{
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convAction.IgnoreClient(sender, 3f);
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}
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else
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{
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convAction.SelectedOption = selectedOption;
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if (convAction.Options.Any() && !convAction.GetEndingOptions().Contains(selectedOption))
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{
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foreach (Client c in convAction.TargetClients)
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{
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if (c == sender) { continue; }
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convAction.ServerWriteSelectedOption(c);
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}
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}
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}
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}
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return;
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}
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}
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}
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}
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}
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