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LuaCsForBarotraumaEP
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9405df006ae38e6733802b97b995de11f35449e9
LuaCsForBarotraumaEP
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Subsurface
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GameSession
History
Regalis
1a5b3fa66a
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
..
GameModes
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
CargoManager.cs
Moar progress, fixed shadow/los/submarine misalignment issues
2015-12-09 19:29:53 +02:00
CrewManager.cs
Camera twitching fixes (again), using character name for ingame chatmessages instead of NetworkMember name, disabled CrewCommander in multiplayer, hide healthbar when dead
2016-01-09 19:16:38 +02:00
GameSession.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
2015-12-23 22:18:02 +02:00
ShiftSummary.cs
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00