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vlad.os/LuaCsForBarotraumaEP
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92d396e6b2dd7868acd42d46bdb996ade8d4ebf5
LuaCsForBarotraumaEP/Subsurface/Source/Map/Lights
History
Regalis 92d396e6b2 Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
..
ConvexHull.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
LightManager.cs
Optimization: Connection recipient caching, resetting cachedshadow data instead of creating a new one
2015-12-21 15:32:42 +02:00
LightSource.cs
Lighting bugfixes, setting camera position to character on shift start
2015-12-26 22:35:28 +02:00
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