Files
LuaCsForBarotraumaEP/Subsurface/Items/Components/Signal/ConnectionPanel.cs

144 lines
4.2 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Collections.Generic;
using System.Xml.Linq;
namespace Subsurface.Items.Components
{
class ConnectionPanel : ItemComponent
{
public List<Connection> connections;
Character user;
public ConnectionPanel(Item item, XElement element)
: base(item, element)
{
connections = new List<Connection>();
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString())
{
case "input":
connections.Add(new Connection(subElement, item));
break;
case "output":
connections.Add(new Connection(subElement, item));
break;
}
}
}
//public override void Move(Vector2 amount)
//{
// base.Move(amount);
// foreach (Connection c in connections)
// {
// foreach (Wire w in c.wires)
// {
// if (w == null) continue;
// w.Move
// }
// }
//}
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{
if (user!=character) return;
Connection.DrawConnections(spriteBatch, this, character);
}
public override XElement Save(XElement parentElement)
{
XElement componentElement = base.Save(parentElement);
foreach (Connection c in connections)
{
c.Save(componentElement);
}
return componentElement;
}
public override void OnMapLoaded()
{
foreach (Connection c in connections)
{
c.ConnectLinked();
}
}
public override void Update(float deltaTime, Camera cam)
{
if (user != null && user.SelectedConstruction != item) user = null;
}
public override bool Pick(Character picker)
{
user = picker;
isActive = true;
return true;
}
public override void Load(XElement element)
{
base.Load(element);
connections.Clear();
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString())
{
case "input":
connections.Add(new Connection(subElement, item));
break;
case "output":
connections.Add(new Connection(subElement, item));
break;
}
}
}
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
{
foreach (Connection c in connections)
{
int wireCount = c.wires.Length;
for (int i = 0 ; i < wireCount; i++)
{
message.Write(c.wires[i]==null ? -1 : c.wires[i].Item.ID);
}
}
}
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
{
System.Diagnostics.Debug.WriteLine("connectionpanel update");
foreach (Connection c in connections)
{
int wireCount = c.wires.Length;
c.ClearConnections();
for (int i = 0; i < wireCount; i++)
{
int wireId = message.ReadInt32();
if (wireId == -1) continue;
Item wireItem = MapEntity.FindEntityByID(wireId) as Item;
if (wireItem == null) continue;
Wire wireComponent = wireItem.GetComponent<Wire>();
if (wireComponent == null) continue;
c.wires[i] = wireComponent;
wireComponent.Connect(c, false);
}
}
}
}
}