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LuaCsForBarotraumaEP
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8e491ae8557bbb0f718704f7d413f6d954ba0294
LuaCsForBarotraumaEP
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Regalis
8e491ae855
Bunch of editor improvements/bugfixes: free node positioning when placing wires, options to hide hulls, gaps & links, hidden entities can't be selected, more accurate stair selecting, disabled UImessages, camera position fixes
2016-01-15 23:04:34 +02:00
..
Components
Bunch of editor improvements/bugfixes: free node positioning when placing wires, options to hide hulls, gaps & links, hidden entities can't be selected, more accurate stair selecting, disabled UImessages, camera position fixes
2016-01-15 23:04:34 +02:00
CharacterInventory.cs
Item.Container bugfix (affected at least railguns in MP), merged the "your crew has died" message box with shiftsummary, reliable reactor syncing, prevent artifacts dropping out of the level
2016-01-12 01:02:05 +02:00
FixRequirement.cs
Fabricator, deconstructor, itemspawner & itemremover syncing, fixed placing hulls in editor, misc cleanup
2016-01-10 17:10:22 +02:00
Inventory.cs
Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
2016-01-14 21:06:08 +02:00
Item.cs
Bunch of editor improvements/bugfixes: free node positioning when placing wires, options to hide hulls, gaps & links, hidden entities can't be selected, more accurate stair selecting, disabled UImessages, camera position fixes
2016-01-15 23:04:34 +02:00
ItemInventory.cs
Item.Container bugfix (affected at least railguns in MP), merged the "your crew has died" message box with shiftsummary, reliable reactor syncing, prevent artifacts dropping out of the level
2016-01-12 01:02:05 +02:00
ItemPrefab.cs
Bunch of editor improvements/bugfixes: free node positioning when placing wires, options to hide hulls, gaps & links, hidden entities can't be selected, more accurate stair selecting, disabled UImessages, camera position fixes
2016-01-15 23:04:34 +02:00
ItemSpawner.cs
Fabricator, deconstructor, itemspawner & itemremover syncing, fixed placing hulls in editor, misc cleanup
2016-01-10 17:10:22 +02:00
RelatedItem.cs
Human AI improvements, minor UI tweaking
2015-11-25 16:04:51 +02:00