Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/SteamNative/SteamNative.SteamAppList.cs
2019-03-18 20:39:27 +02:00

95 lines
2.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Linq;
namespace SteamNative
{
internal unsafe class SteamAppList : IDisposable
{
//
// Holds a platform specific implentation
//
internal Platform.Interface platform;
internal Facepunch.Steamworks.BaseSteamworks steamworks;
//
// Constructor decides which implementation to use based on current platform
//
internal SteamAppList( Facepunch.Steamworks.BaseSteamworks steamworks, IntPtr pointer )
{
this.steamworks = steamworks;
if ( Platform.IsWindows64 ) platform = new Platform.Win64( pointer );
else if ( Platform.IsWindows32 ) platform = new Platform.Win32( pointer );
else if ( Platform.IsLinux32 ) platform = new Platform.Linux32( pointer );
else if ( Platform.IsLinux64 ) platform = new Platform.Linux64( pointer );
else if ( Platform.IsOsx ) platform = new Platform.Mac( pointer );
}
//
// Class is invalid if we don't have a valid implementation
//
public bool IsValid{ get{ return platform != null && platform.IsValid; } }
//
// When shutting down clear all the internals to avoid accidental use
//
public virtual void Dispose()
{
if ( platform != null )
{
platform.Dispose();
platform = null;
}
}
// int
public int GetAppBuildId( AppId_t nAppID /*AppId_t*/ )
{
return platform.ISteamAppList_GetAppBuildId( nAppID.Value );
}
// int
// with: Detect_StringFetch True
public string GetAppInstallDir( AppId_t nAppID /*AppId_t*/ )
{
int bSuccess = default( int );
System.Text.StringBuilder pchDirectory_sb = Helpers.TakeStringBuilder();
int cchNameMax = 4096;
bSuccess = platform.ISteamAppList_GetAppInstallDir( nAppID.Value, pchDirectory_sb, cchNameMax );
if ( bSuccess <= 0 ) return null;
return pchDirectory_sb.ToString();
}
// int
// with: Detect_StringFetch True
public string GetAppName( AppId_t nAppID /*AppId_t*/ )
{
int bSuccess = default( int );
System.Text.StringBuilder pchName_sb = Helpers.TakeStringBuilder();
int cchNameMax = 4096;
bSuccess = platform.ISteamAppList_GetAppName( nAppID.Value, pchName_sb, cchNameMax );
if ( bSuccess <= 0 ) return null;
return pchName_sb.ToString();
}
// with: Detect_VectorReturn
// uint
public uint GetInstalledApps( AppId_t[] pvecAppID /*AppId_t **/ )
{
var unMaxAppIDs = (uint) pvecAppID.Length;
fixed ( AppId_t* pvecAppID_ptr = pvecAppID )
{
return platform.ISteamAppList_GetInstalledApps( (IntPtr) pvecAppID_ptr, unMaxAppIDs );
}
}
// uint
public uint GetNumInstalledApps()
{
return platform.ISteamAppList_GetNumInstalledApps();
}
}
}