Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Client/Screenshots.cs
2019-03-18 20:39:27 +02:00

81 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Facepunch.Steamworks
{
public partial class Client : IDisposable
{
Screenshots _screenshots;
public Screenshots Screenshots
{
get
{
if ( _screenshots == null )
_screenshots = new Screenshots( this );
return _screenshots;
}
}
}
public class Screenshots
{
internal Client client;
internal Screenshots( Client c )
{
client = c;
}
public void Trigger()
{
client.native.screenshots.TriggerScreenshot();
}
public unsafe void Write( byte[] rgbData, int width, int height )
{
if ( rgbData == null )
{
throw new ArgumentNullException( nameof(rgbData) );
}
if ( width < 1 )
{
throw new ArgumentOutOfRangeException( nameof(width), width,
$"Expected {nameof(width)} to be at least 1." );
}
if ( height < 1 )
{
throw new ArgumentOutOfRangeException( nameof(height), height,
$"Expected {nameof(height)} to be at least 1." );
}
var size = width * height * 3;
if ( rgbData.Length < size )
{
throw new ArgumentException( nameof(rgbData),
$"Expected {nameof(rgbData)} to contain at least {size} elements (actual size: {rgbData.Length})." );
}
fixed ( byte* ptr = rgbData )
{
client.native.screenshots.WriteScreenshot( (IntPtr) ptr, (uint) rgbData.Length, width, height );
}
}
public unsafe void AddScreenshotToLibrary( string filename, string thumbnailFilename, int width, int height)
{
client.native.screenshots.AddScreenshotToLibrary(filename, thumbnailFilename, width, height);
}
public unsafe void AddScreenshotToLibrary( string filename, int width, int height)
{
client.native.screenshots.AddScreenshotToLibrary(filename, null, width, height);
}
}
}